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Diablo II, which launched in summer 2000, sold 4 million copies in six months.
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Your perception of what made Diablo II worth playing is WAY off, and Story DOES matter.
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Diablo II sold that amount in the year after it was released.
BBC: Diablo III: Long-awaited video game sequel launched
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David Brevik, president and COO of Gazillion Entertainment, known best for the creation of Diablo and Diablo II, has been a Marvel fan his entire life.
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The game feels a bit buggy at times (and has crashed once already) but is overall impressively vast with a lovely soundtrack and a very old-school feel to it, quite reminiscent of Diablo II.
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World of Warcraft, Diablo III, Starcraft II, Skylanders, and the Call of Duty franchise have all been enormously successful titles, propelling the publishing company to the top of the market time and time again.
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