To come from a dishonored or disgraced family would be a hurdle to overcome.
FORBES: The Sins of the Father: Dishonor, Disgrace and Boiling Cheaters in Oil
Because to be raped by a gang of drunken goondahs is to be dishonored.
While the hands-on experience of Dishonored was just a bite, it definitely left us craving more.
In fact, like Arkane Studios' "Dishonored" last year, the entire game can be played without killing anyone.
Dishonored is a game that gives players choices and places its highest priority on solid, fun gameplay.
Dishonored hits shelves today, finding its way into console trays and Steam accounts on the coattails of across-the-board critical acclaim.
In our first trip back to Dunwall, we control Daud, the hard-as-nails assassin who kicked off Dishonored by murdering the Empress.
"Dishonored" will be released Tuesday, October 9, in North America, October 11 in Australia and Japan, and October 12 in Europe.
But Dishonored is building hype with a trilogy of short, animated vignettes, and the first one at least is quite good.
FORBES: 'Dishonored' Animated Prequel 'Tales From Dunwall' Is Top-Notch Viral Marketing
Someone at Arkane Studios or Bethesda should hunt down one of these creative modders to design a special Dishonored steampunk controller.
Pyongyang dishonored the freeze, contained in the much-derided Agreed Framework, by, among other things, working on its uranium enrichment program in secret.
Dishonored was developed by Arkane Studios and is being published by Bethesda.
Without any other new franchises to talk about this summer, Dishonored filled game blogs and went home with some nice looking E3 awards.
FORBES: Why Bethesda Bucked the Industry Trend and Released 'Dishonored'
Alec Meer has a terrific post on this very subject, noting rightly that Dishonored is much, much more than a first-person shooter.
FORBES: 'Dishonored' Review - Part One: The Wonders Of Exploration And Player Choice
Dunwall is at once beautiful and horrifying, much like Dishonored itself.
Scenes like this have occupied much of my time playing Dishonored.
FORBES: 'Dishonored' Review - Part One: The Wonders Of Exploration And Player Choice
Two of them are "Elder Scrolls Online, " a massively multiplayer online game with a medieval setting, and "Dishonored, " a new stealth action game with a steampunk look.
Upcoming stealth-assassination steampunk game, Dishonored, has a new interactive trailer.
You see, in Dishonored every choice you make actually matters.
FORBES: 'Dishonored' Review - Part One: The Wonders Of Exploration And Player Choice
"Dishonored" (Arkane Studios, Bethesda Softworks) is a brand new title set in a steampunk-like world that puts players in the role of an assassin set on restoring his name.
There you would think you showed both the music lovers and professional musicians a discourtesy and dishonored the music, if you rattled playing chips and hot chocolate cups throughout.
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We are all dishonored anytime a veteran is forced to sleep on the streets, and President Obama, Secretary Shinseki and the VA leadership team will not stand for this.
Mixing aspects from the stealth, FPS, survival horror, and adventure game genres, Dishonored gives off an atmospheric vibe that can only be compared to legendary Irrational Games title BioShock.
In Thief, our antihero, Garrett, will have to use his wits to navigate the City, a dark steampunk world (what, you thought Dishonored was unique?) with a dash of medieval Europe.
" In recent years, the old-school "Thief" games have been eclipsed by other titles that have improved upon the genre, including Ubisoft's "Assassin's Creed" and "Splinter Cell" series and Arkane Studios' "Dishonored.
In the days leading up to the release of Dishonored, rumors surfaced of players already getting their hands on a copy and racing through the game in as little as four hours.
FORBES: 'Dishonored' Review - Part One: The Wonders Of Exploration And Player Choice
Pete Hines, vice president of PR and marketing at Bethesda Softworks, said "Dishonored" is a blank slate where players get to define the game instead of having a narrative forced upon them.
The best part of Dishonored was always the notion of depth it was a short game, in a standard way, but every level was thought out to be played a dozen different ways.
FORBES: First Thoughts on Dishonored's 'Dunwall City Trials'
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