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The trailer starts off showing a small party of adventurers running around in an isometric fantasy world.
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Like most Valve games, TF2 is played from the first-person perspective, which made it a better fit than, say, the isometric view of DOTA 2.
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Think typical isometric game, where all you can do is left-click.
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In other words, a game that melds the isometric view we see in many action-RGPs with the deep combat and tense gameplay you find in the Souls games.
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Luckey says that people have been playing around with real time strategy games as well, using the isometric point of view and broad field of vision to really make the player feel like a god.
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Still, my quibbles should not detract from the fact that this combat system looks really cool, or at least looks like it has the potential to be really cool, and certainly a great deal more interesting than the vast majority of isometric action-RPGs out there.
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