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Raph Koster, designer of Ultima Online and Star Wars Galaxies, holding rightful court in the sociable games design session.
BBC: New consoles could make 2006 difficult for game makers
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According to economist Edward Castronova, at least 10 million people worldwide subscribe to an online world like World of Warcraft, Star Wars Galaxies or WWII Online.
FORBES: Reshaping Reality
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The study, forthcoming in the International Journal of Electronic Commerce, considers why some massive multiplayer online role-playing games such as World of Warcraft or Star Wars Galaxies, command legions of loyal players while others struggle to gain a following.
FORBES: Studying Player Commitment To MMORPGs