Now, I have to admit that my favorite online shooters are Counter-Strike and Team Fortress 2.
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"Team Fortress was sort of the obvious choice for this, " Ludwig tells us.
ENGADGET: Valve's Joe Ludwig on the uncertain future of virtual reality and partnering with Oculus
Valve brings zombies, magicians, and the bombinomicon to Team Fortress 2 for Halloween.
Read more about the Scream Fortress additions to Team Fortress 2 here.
In other words, I felt like I was playing Team Fortress 2 or Counter-Strike rather than Call of Duty.
The video below shows Team Fortress 2 running on an Oculus Rift with the added use of an omnidirectional treadmill.
Several games are currently in development for the Oculus Rift, and Valve's Team Fortress 2 already supports the device.
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Oculus provided development kits, and Valve's providing Team Fortress 2's VR Mode.
ENGADGET: Valve's Joe Ludwig on the uncertain future of virtual reality and partnering with Oculus
Simple: Team Fortress 2 is the Oculus Rift's first official game.
And it demonstrates that even a fast, frantic shooter like Team Fortress 2 can work with VR, even if it's a bit underwhelming.
ENGADGET: Playing an actual game with Oculus Rift: hands-on with Valve's Team Fortress 2 'VR Mode'
Valve had helped to foster a vibrant game-playing community, creating influential titles such as Half Life, Team Fortress 2 and DOTA 2, it said.
Role-playing-games, and particularly action-RPGs, are my genre of choice, but a game like Half-Life 2, Team Fortress 2, or Bioshock are loads of fun.
We've known for some time now that Valve was working on virtual reality support for its perpetually updated free-to-play shooter, Team Fortress 2.
However, that's a measure of the hardware, not Team Fortress 2.
ENGADGET: Playing an actual game with Oculus Rift: hands-on with Valve's Team Fortress 2 'VR Mode'
Exploration and immersion are the two most impressive aspects of Oculus Rift -- arguably its defining features -- and Team Fortress 2's VR Mode highlights neither.
ENGADGET: Playing an actual game with Oculus Rift: hands-on with Valve's Team Fortress 2 'VR Mode'
Forsyth previously worked alongside Joe Ludwig and Michael Abrash on Valve's Team Fortress 2, which has a VR mode specifically designed for the developer version of the Rift.
With any luck, that input will start rolling in soon: Valve is preparing to update its popular free-to-play shooter, Team Fortress 2 with a Rift-compatible VR mode, openly describing the update as an experiment.
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Valve programmer Joe Ludwig's 'What We Learned Porting Team Fortress 2 to Virtual Reality' will explore the efforts of several employees over the last year to get the game to run in virtual reality goggles.
ENGADGET: Stay seated: Valve's Team Fortress 2 ported to virtual reality
Valve are also converting their own games, and for those to whom this sort of thing is important playing Team Fortress 2 will unlock an item modelled after Tux, the beflippered mascot of Linux.
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Valve Software's experiments with virtual reality, most recently exposed as a " VR Mode" of its popular free-to-play shooter Team Fortress 2, are actually just an offshoot of the company's longer-term goal: augmented reality.
Game Developers Conference 2013 organizers have announced the recent addition of two talks from Valve that discuss porting Team Fortress 2 to VR goggles - plus research and development challenges for head-mounted displays and tracking systems.
ENGADGET: Stay seated: Valve's Team Fortress 2 ported to virtual reality
Paired with Valve's offering of Team Fortress 2 VR Mode, that brings the grand total of playable things with the Rift headset to ... five or six (depending on what you define as a "demo").
Also, this number leaves out handheld gaming, extremely popular among children and teens, and PC gaming, which boasts the massive timesucks of games like Team Fortress, Starcraft and Warcraft that surely would have skewed the average upward.
As title after title moves to a free-to-play model, the latest big game to make the switch being Team Fortress 2, the pressure is mounting for an old gaming giant to change up their business model a bit.
Some of the new offerings aren't so robust, sadly -- the UI's Team Fortress 2 and Battlefield 3 apps are little more than pre-configured profiles -- and not all of their toggles actually correspond to action in the game.
The casual nature of that relationship is reflected in Valve's attitude about releasing the new mode -- Team Fortress 2's VR-enabling update in the coming weeks is essentially a giant beta test in which Valve will measure and analyze the way TF2 players interact with virtual reality hardware.
ENGADGET: Valve's Joe Ludwig on the uncertain future of virtual reality and partnering with Oculus
Oct 2, 2012 -- Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced the first Software titles have launched via Steam, marking a major expansion to the platform known as a leading destination for PC and Mac games.
ENGADGET: First non-game titles now available on Steam, game dev tools lead the charge
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