Berserker Stance: Now increases damage taken by 5%.
狂暴姿态:现在提高伤害承受5%。
Berserker Stance bonus changed from AP to Strength.
狂暴姿态额外加成从攻击强度变为力量。
In the Berserker Stance the warrior gains all his rage from the damage he deals.
狂暴战士姿势中,伤害对手会增加狂怒。
Will cast Overpower in Battle stance, Sunder Armor in Defensive, and Whirlwind in Berserker stance.
战斗放压制,防御放破甲,狂暴放旋风。
The Berserker Stance: my personal favorite and one that probably most closely resembles my style of play.
狂暴姿态:我个人最爱,也是最接近于我玩战士的风格。
In Battle stance and Berserker stance, all threat from a Warrior is multiplied by 80%. In defensive stance, the multiplier is 130%. With Defiance, it is 145%.
在战斗和狂暴姿态下,所有的仇恨值将会被乘以80%这个系数。在防御姿态下,这个系数变为130%。在如果升了挑畔天赋时,这个系数是145%。
In Battle stance and Berserker stance, all threat from a Warrior is multiplied by 80%. In defensive stance, the multiplier is 130%. With Defiance, it is 145%.
在战斗和狂暴姿态下,所有的仇恨值将会被乘以80%这个系数。在防御姿态下,这个系数变为130%。在如果升了挑畔天赋时,这个系数是145%。
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