为运动、第一人称射击和比赛游戏设计的大多数多玩家在线游戏引擎足以处理16、32或64个并发玩家。
Most multiplayer online game engines created for sports, first-person shooter, and racing games can adequately handle 16, 32, or 64 concurrent players.
为运动、第一人称射击和比赛游戏设计的大多数多玩家在线游戏引擎足以处理16、32或64个并发玩家。
Most multiplayer online game engines created for sports, first-person shooter, and racing games can adequately handle 16, 32, or 64 concurrent players.
应用推荐