We realize an algorithm based on minimum features for rapid face modeling from video, by tracking feature points, calibrating exterior parameter, estimating 3D location of feature points.
通过跟踪视频中的特征点,标定相机外参,进而估计特征点的3D位置,实现了基于一段视频中小特征点集的人脸建模算法。
Marc, this paper deals with modeling of steady deformation process in multi-pass continuous rolling process with a 3D thermo-mechanical coupled FE model and static implicit algorithm.
采用三维热机耦合有限元模型和静力隐式算法,对多道次连轧稳态轧制过程进行模拟分析。
Models merging is widely used in many domains such as geography modeling, 3d design of highway and railway route and so on, so it is essential to design an efficient models merging algorithm.
模型拼合在地理建模、铁(公)路路线三维设计等领域应用十分广泛,研究如何快速高效地获得拼合模型的算法很有必要。
Using LS_5000 3d laser scanner, an efficient realistic 3d face modeling algorithm was proposed to create virtual actor for film and TV animation.
针对影视动画领域,利用LS_5000型三维激光扫描仪,提出了一套真实感三维人脸快速建模算法。
The paper also discusses the relative algorithm of 3D geometric modeling and provides the original shape system realized by the algorithm.
阐述了三维几何建模的有关算法,给出了算法实现的原型系统。
We present a fully automated algorithm for facial feature extraction and 3D face modeling from a pair of orthogonal frontal and profile view images of a person's face taken by calibrated cameras.
提出一种全自动面部特征提取算法模型和三维人脸从侧面和正面的正交的人的脸被标定相机。
For the requirements of creating 3d terrain based on the elevation data which is in the form of regular grid, a kind of modeling method based on weighted average algorithm is proposed.
针对由数字地图等以均匀网格形式给出的高程数据生成真实三维地形的仿真需求,提出了一种基于加权外推算法的地形几何模型。
Oriented toward the development of a 3D visual modeling system for geological and mining engineering, a voxel- based algorithm for computing underground excavation volume is proposed.
根据地矿工程体视化仿真系统研究工作的需要,提出了一种基于体素的地下采掘工程量的计算方法。
In this paper we discuss some essential algorithm of how to modeling 3d geometry shape based on VRML, finally, we show a modeling instance making use of the algorithm.
本文主要讨论基于VRML进行三维几何体建模中的主要算法,最后展示了利用建模算法完成的一个三维场景建模实例。
In this paper we discuss some essential algorithm of how to modeling 3d geometry shape based on VRML, finally, we show a modeling instance making use of the algorithm.
本文主要讨论基于VRML进行三维几何体建模中的主要算法,最后展示了利用建模算法完成的一个三维场景建模实例。
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