Treasure Frogman is a game for the whole family.
珍惜蛙人是一个游戏,为整个家庭。
Download Arcade Game Treasure Frogman and Play for Free!
下载游戏珍惜蛙人和发挥是免费的!
But it's not the only way. Listing 9 shows another way to configure the FrogMan class.
但这不是唯一的方式。
If you don't ask Guice to create FrogMan, the annotation has no effect on the code's behavior.
如果不要求Guice构建FrogMan,这个注释对代码行为就没有任何影响。
You have to help Frogman to collect all the jewels and COINS, and to find the way home, ashore.
你有帮助蛙人,收集所有的首饰和硬币,并找到回家的路上,上岸。
All three versions of FrogMan exhibit the same behavior: Guice injects the appropriate Vehicle when they're constructed.
三个FrogMan版本都展示了相同的行为:Guice在构建时注入相应的Vehicle。
If you think Guice's decision to access private methods seems intrusive, wait until you see Listing 10, in which FrogMan USES field injection.
如果您认为Guice访问私有方法不是很好,可以参见清单10,其中FrogMan使用了字段注入。
This means Guice will find WeaselGirl and FrogMan from its list of bindings without you needing to construct them manually within the provider method.
这意味着Guice将从它的绑定列表中找到WeaselGirl和FrogMan,您无需在provider方法中手动构建它们。
The one who took the dishpan, of course, "replied the Frogman, and hearing this all the Yips nodded their heads gravely and said to one another".
“当然是拿走烤饼锅的那个人啦,”青蛙人答道。听到他这么一说,周围的耶普人都神情庄重地点着头,互相说道。
To avoid this problem, you can create an interface (for example, Vehicle) and have your FrogMan class accept the Vehicle as a constructor argument, as in Listing 3.
为了避免这个问题,您可以创建一个接口(例如vehicle),使frogman类接受Vehicle作为一个构造函数参数,如清单3所示。
To avoid this problem, you can create an interface (for example, Vehicle) and have your FrogMan class accept the Vehicle as a constructor argument, as in Listing 3.
为了避免这个问题,您可以创建一个接口(例如vehicle),使frogman类接受Vehicle作为一个构造函数参数,如清单3所示。
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