Fire up those 3-d SDL libraries, map the drawing surface onto a plane, and you can have full-motion video as an aspect of your 3-d world.
利用那些3dsdl库,可以将绘制表面映射到一个平面,并让运动视频成为3d环境中的一个面。
Fire up those 3-d SDL libraries, map the drawing surface onto a plane, and you can have full-motion video as an aspect of your 3-d world.
利用那些3dsdl库,可以将绘制表面映射到一个平面,并让运动视频成为3d环境中的一个面。
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