• This paper combines theoretical mechanics with computer, takes rigid spheres as an example to introduce the step and method of physical movement simulation of multi rigid bodies.

    该文计算机科学理论力学相结合,刚性球体介绍刚体物理运动仿真步骤方法

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  • Mechanics Kinematics: trajectories, velocity, acceleration, motion of rigid bodies, change of reference frame.

    力学运动轨迹速度加速度运动刚体动力学变化参考

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  • Mechanics Kinematics: trajectories, velocity, acceleration, motion of rigid bodies, change of reference frame.

    力学运动轨迹速度加速度运动刚体动力学变化参考

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