Mesh surface parameterization is an important problem in Digital Geometry Processing, and triangular mesh is the typical form for mesh representation.
网格参数化是数字几何处理中的重要问题,而三角网格又是典型的一种网格表示形式。
First we construct a generic face mesh which vertex number, vertex distribution, mesh topology and 2D parameterization are very suitable for the film visual effect field;
本文首先构造一个顶点数目、顶点分布、拓扑结构、二维参数化纹理坐标都非常适合影视特效中使用的三维人脸基本网格;
First we construct a generic face mesh which vertex number, vertex distribution, mesh topology and 2D parameterization are very suitable for the film visual effect field;
本文首先构造一个顶点数目、顶点分布、拓扑结构、二维参数化纹理坐标都非常适合影视特效中使用的三维人脸基本网格;
应用推荐