The rendering speed of conventional ray-casting algorithm is very slow. Anew approach is presented here to notably improve the display speed using rotate-relative messages for further processing.
光线投射算法显示速度较慢,本文在深入分析其原因的基础上,提出利用投影角度相关信息来提高旋转显示的速度。
The rendering speed of conventional ray-casting algorithm is very slow. Anew approach is presented here to notably improve the display speed using rotate-relative messages for further processing.
光线投射算法显示速度较慢,本文在深入分析其原因的基础上,提出利用投影角度相关信息来提高旋转显示的速度。
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