Filling algorithm of the complex connecting area is studied and a new scan line algorithm for filling area is presented.
对复连通区域填充算法进行了细致的研究,提出一种新的扫描线填充算法。
Compared with the scan line algorithm, it has a simple data structure, no need to maintain and sort lots of tables, simple implementation, and fitting for being implemented by hardware.
该算法和扫描线算法相比,具有数据结构简单,不需要对众多的表格进行维护和排序,实现思想简洁和适合硬化等优点。
However, this algorithm does not apply for circular orbit cone-beam scan with line-focus X-ray source.
但是,这种算法不能满足线X射线源圆轨道锥束扫描的情况。
This paper USES random expanding of circular patches to avoid the zigzag problem of current scan line multi-sample synthesis algorithm.
本文提出了一种基于圆形区块随机增长的多样图纹理合成算法改善了扫描线算法所带来的锯齿效应。
This paper analyzes the minimal build mechanism in line scan conversion and presents a new scan algorithm.
深入研究了直线扫描转换的最小生成机制,提出一种扫描转化算法。
This paper puts forward General scan-line polygon fill algorithm. This algorithm can use scan-lines of varied interval and varied slope to fill a polygon.
文章提出通用扫描线多边形填充算法,该算法可以有效地解决任意间距、任意倾角的扫描线对多边形的填充问题。
The theoretical analysis and numerical experiment show that the new algorithm is better than the line-scan algorithm.
理论分析与数值实验表明,该算法较列扫描并行算法优越。
The improvement of scan-line method will make it passable that all kinds of polygons can be filled correctly by this algorithm.
只有这样,通用扫描线填充算法才能做到真正的通用。
This paper presents an algorithm combining scan line and region-growing method based on video images analysis, in which lane-marking recognition and driving deviation detection are realized.
为了实时检测到行车偏移信息,提出了一种基于扫描线与区域生长相结合的视频图像分析算法,从而实现了多种道路车道标线和行车偏移的自动检测。
Based on the standard graphics rendering pipeline, studies have been made in the areas of graphics rendering efficiency and realism: 1 a fast algorithm of line scan-conversion is presented.
本文针对图形标准渲染管道的图形渲染效率和图形真实感,在直线扫描转换、三维线性变换的统一推导和透视校正方面进行了以下研究:1提出了直线扫描转换的一种快速算法。
This practice is very inefficient. This paper presents a improved RANCAC algorithm which fully utilizes the intrinsic attributions of scan line data.
本文提出的算法既具有较好的抗差能力,又在计算效率上较传统的抗差算法有很大的提高。
Traditional scan-line Polygon-Filling Algorithm can only deal with horizontal scan-lines and can only fill a polygon line by line.
传统的扫描线多边形填充算法只适用于水平扫描线的逐行填充。
Traditional scan-line Polygon-Filling Algorithm can only deal with horizontal scan-lines and can only fill a polygon line by line.
传统的扫描线多边形填充算法只适用于水平扫描线的逐行填充。
应用推荐