In this simple time, we should incomparable treasure.
在这个单纯的时光中,我们应该无比的珍惜。
Organic canvas and veg-tanned leathers evoke a more simple time.
有机画布和荤鞣皮革唤起更简单的时间。
One simple time management system is Zen to Done by Leo Babauta (also in e-book form).
一个简单的时间管理系统是LeoBabauta写的《简单做事》(也有电子版本)。
Simple time management tips can also be found in Tim Ferriss excellent The 4-Hour Workweek.
简单的时间管理意见也可以参考Tim Ferriss的作品《每周工作4小时》。
Keep it simple. Simple time-tested methods that are well executed will beat fancy complicated methods every time.
保持简单。简单的久经考验的易行的方法每次都将战胜花哨复杂的方法。
If your automation and control is limited to simple time-based lighting control, your security risk is probably minimal.
如果您的自动化和控制被限制到简单的基于时间的点燃的控制,您的安全风险大概是最小的。
In this article, a simple time-entry application - called ChronoLog - demonstrates how to build a Flex UI with PHP services.
在本文中,一个简单的时间输入应用程序—称为ChronoLog—将演示如何使用PHP服务构建一个FlexUI。
You might think that a simple time delay in accepting a Wiki edit would have a similar effect, but there is a flaw in that thinking.
您可能会认为,在接受Wiki编辑时,普通的时间延迟会有类似效果,不过这种思维方式中有一个漏洞。
Now, I'm going to abstract from risk. Let's assume that we know that this thing is going to be paid, so it's a matter of simple time.
现在,我将总结一下风险,让我们假设我们知道某个东西将要被支付。
But simple time between actions and propagation isn't the only potential worry; the propagation may not be uniform, so your customers may see different content at different times.
但是操作和传播之间的时间并不是惟一的潜在问题;操作的传播可能不是统一的,因此客户可能在不同的时间看到不同的内容。
Retail reinvention is not a simple process, and it's also not happening on what used to be called "Internet Time".
零售的再创造并不是一种简单的过程,它也不是在过去被称为的“互联网时代”发生。
In simple terms, stress hinders a part of the brain responsible for decision-making and reaction time and can adversely affect other mental abilities as well.
简单地说,压力阻碍了大脑中负责决策和反应时间的部分,也会对其他心智能力产生负面影响。
So far, machines have a pretty hard time emulating creativity, arbitrary enough not to be predicted by a computer, and yet more than simple randomness.
到目前为止,机器在模仿创造力方面有相当困难的时间,它们的随机性足以让计算机无法预测,但也不仅仅是简单的随机性。
Boiling down an individual's output to simple metrics, such as the number of publications or journal impacts, entails considerable savings in time, energy and ambiguity.
将个人的产出归结为简单的衡量指标,比如论文发表数量或期刊影响力,会节省大量时间和精力并避免诸多分歧。
Once upon a time, there was a simple answer.
从前,有过一个十分简单的答案。
This tells us that a simple linear function of time is an extremely bad model for outside temperature.
这就告诉我们,对室外温度来说,时间的简单线性函数是一个非常不好的模型。
The solution can be as simple as scheduling a time to think more about the issue.
这个解决方案可以是安排一个时间去认真思考这个问题等如此简单。
This is a simple habit that will save tons of time.
这是一个能够节约大量时间的简单的习惯.
It diagrams the impact of parsing XML messages that average between 20% to 35% of the processing time of simple business functions.
它以图表的形式来表示解析xml消息的影响,平均来说,它占简单业务功能处理时间的20%到35%。
For this simple example, the extra compute time is unlikely to be noticed by the user.
对于这个简单的例子,用户可能觉察不到额外的计算时间。
My tip is simple - take the time to build SOLID, QUALITY content and then share it using social media.
我的建议是要简单—花时间去建立实用、高质量的内容并通过社交媒体予以发布。
If during publish time a simple document does not have a rendition, then a rendition for it is requested.
如果在发布期间某个简单文档没有一个转换文档,那么必须生成一个转换文档。
So behind the seemingly complicated phenomenon, power law, one finds simple concepts of time and randomness.
所以,在一切看视复杂现象的背后,幂次现象,就是发现了时间和随机的简单概念。
Take the time to do even simple benchmarking.
花些时间做些非常简单的基准测试。
Users can access this data with simple SQL containing a time period specification.
用户可以使用包含一个时间区间的简单SQL 来访问这个数据。
You may ask, why waste time on simple shapes if most of the product forms are complex?
也许你会说为什么要在这些简单的图形上浪费时间呢?
Spent more time enjoying simple pleasures.
用更多的时间享受简单的快乐。
These toy classes served their purpose at the time - simple placeholders to illustrate a point - but they don't hold up as a rigorous domain model.
这些类在当时具有其特定的用途—用于说明某一点的简单占位符—但是它们并不是一个严格的域模型。
This map (see Table 1) should be refined over time, beginning with a simple list of the communities, adding detail over time.
这个映射(请见表1)开始时是一个社区的简单列表,并且应该随着时间的推移而被重新定义。
This map (see Table 1) should be refined over time, beginning with a simple list of the communities, adding detail over time.
这个映射(请见表1)开始时是一个社区的简单列表,并且应该随着时间的推移而被重新定义。
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