Bullet is a 3d open source physics engine that supports rigid - and soft-body dynamics and collision detection in 3d.
Bullet是一个3d的开源物理引擎,支持3d的刚体和软体力学以及碰撞检测。
There are multi-kind simulation methods of soft body modeling based on physics, but huge computation and complex algorithm are the limitations of these methods.
目前已经有多种基于物理的软体模型模拟算法,但计算量大与算法复杂是这些方法的主要缺陷。
There are multi-kind simulation methods of soft body modeling based on physics, but huge computation and complex algorithm are the limitations of these methods.
目前已经有多种基于物理的软体模型模拟算法,但计算量大与算法复杂是这些方法的主要缺陷。
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