Some visibility culling algorithms like the one based on cell and portal can be used to accelerate it.
这就需要一些方法加速对大规模场景的渲染,如可见性裁减等。
Visibility culling is a fundamental problem in computer graphics as well as a key technique in virtual reality engine.
可见性裁减是计算机图形学的基本问题,也是虚拟现实引擎中的一个关键技术。
Visibility culling is a fundamental problem in computer graphics as well as a key technique in virtual reality engine.
可见性裁减是计算机图形学的基本问题,也是虚拟现实引擎中的一个关键技术。
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