• 我们几何体现在创建发射器

    We have the geometry, now it's time to create the emitter.

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  • 名为event-message.jacl 的 JACL脚本位于/event/application/,它可以用来创建发射器以及异步发送事件需要所有适当的资源

    A JACL script called event-message.jacl is located in /event/application/ and can be used to create an emitter and all the appropriate resources required to send events asynchronously.

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  • 这些应用程序发送CBECEI服务器之前它们JNDI 中获取发射器,并利用系统业务信息创建组装 CBE。

    These applications obtain emitters from JNDI to create and populate CBEs with system or business information before sending them on to the CEI server.

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  • 创建一个新的发射器工厂概要选择new按钮输入下面1信息

    To create a new emitter factory profile, select the new button and enter the information below shown in Table 1.

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  • 可以使用BAMSDK创建事件发射器通用基础事件发送Monitor进行处理

    The BAM SDK can be used to create an event emitter that sends common base events to Monitor for processing.

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  • 传递参数创建ECS发射器以下名为 Emitting Events部分讲解

    The parameters passed to create the ECS Emitter will be explained in the section entitled Emitting Events below.

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  • 如果没有使用发射器API覆盖设置那么用该发射器工厂概要创建发射器通过ejb调用来同步地发送事件

    An emitter created from this emitter factory profile will send events synchronously through an EJB call, provided that this setting is not overridden on the emitter API.

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  • 配置发射器章节示例如何创建同步异步发射器发射器如何过滤事件

    The section on "Configuring the Emitters" will demonstrate how to create a synchronous and asynchronous emitter and how an emitter can filter events.

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  • 音乐发射器可以让一些管理的音乐文件移动重命名删除文件文件夹创建新的文件夹。

    Music Launcher allows you to do some management to your music files: move, rename, delete files and folders and create new folders.

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  • 事件JNDI中获得EmitterFactory对象利用对象创建带有指定行为发射器

    Event sources obtain the EmitterFactory from JNDI and use the object to create an emitter with the specified behavior.

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  • 它们使用粒子发射器、粒子动画、粒子渲染创建一个运动粒子群集。

    They use a Particle Emitter , Particle Animator , and Particle Renderer to create a group of moving particles.

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  • 它们使用粒子发射器、粒子动画、粒子渲染创建一个运动粒子群集。

    They use a Particle Emitter , Particle Animator , and Particle Renderer to create a group of moving particles.

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