• 1列举某些常用开源物理引擎及其使用许可

    Table 1 provides a list of some of the more common open source physics engines along with the licenses that they use.

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  • 公司声称使用火箭引擎生产纳米技术粒子物理领域经验技术,使新的刀片得以问世。

    The company claims it has used experience gained in fields such as rocket engine manufacturing, nanotechnology and particle physics to have created the new blade.

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  • 除此之外还有很多侧重于物理仿真不同方面(性能准确性)其他物理引擎使用的许可也不尽相同

    But there are many other examples that focus on different aspects of physics simulation (performance or accuracy) in addition to using many different licenses.

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  • 参考资料部分包含了很多开源物理引擎链接这些引擎容易地LinuxWindows系统使用

    The Resources section includes links to a number of open source physics engines that are easily usable on both Linux and Windows systems.

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  • 并非一个完整游戏引擎所以支持声音网络或者高级物理系统(碰撞检测一定程度的支持),但我们可以使用扩展实现。

    It is not a complete game engine, so it does not support sound, networking or advanced physics (but it has some support for collisions) and external libraries have to be used for that.

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  • 所以建议使用某个组件进行人物控制,如果使用导航时,不用物理引擎

    You canuse a NavMesh Agent to move e. g. a player character, without physics.

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  • 所以建议使用某个组件进行人物控制,如果使用导航时,不用物理引擎

    You canuse a NavMesh Agent to move e. g. a player character, without physics.

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