Box2D是一个简单却用途广泛的物理引擎。
你计划你自己的物理引擎还是利用中间件?
Did you program your own physics engine or do you utilize a middleware?
一个普通的2d物理引擎。拖,投掷,发射和踢起来。
A simple 2d physics engine. Drag and throw, launch and kick-up.
ODE是一个开放源码物理引擎,它可以很好地实现物理系统的建模功能。
Ode is an open physics engine that's perfect for physical systems modeling.
所以建议您仅使用某个组件进行人物控制,如果使用导航时,不用物理引擎。
You canuse a NavMesh Agent to move e. g. a player character, without physics.
通过Eclipse,您可以将 Batch功能和主引擎从物理上分开。
With Eclipse, you can physically uncouple the Batch functionality from the main engine.
通过Eclipse,您可以将 Batch功能和主引擎从物理上分开。
With Eclipse, you can physically uncouple the Batch functionality from the main engine.
应用推荐