• In this architecture, all data for each vertex must be available at the same time.

    架构中,来自顶点所有数据必须同时可用

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  • The vertex positions are not enough.

    仅有顶点位置还不够。

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  • Now we need a vertex buffer .

    现在我们需要一个顶点缓冲

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  • Vertex health, stomp lucky.

    顶顶健康跺跺幸运

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  • Vertex HID xenon kit, your best choice!

    顶点hid最佳选择

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  • If no such vertex is found, 1 is returned.

    如果没有这样顶点返回- 1

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  • Operations are done on a per-vertex basis.

    操作基于每个顶点完成的。

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  • You can give vertex unique and random ids.

    独特的随机的。

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  • To increase the number of vertex pipelines.

    增加顶点流水线

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  • So how do you shade a vertex (its just a point)?

    所以如何影一点(只是一点)?

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  • Why is 2 the bottom and not the rightmost vertex?

    为什么2底部右边的顶点数呢?

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  • Let us label each vertex with a 4 or 3 accordingly.

    我们一个顶点相应地标上43

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  • A graph is regular if every vertex has the same degree.

    如果一个每个顶点具有相同度数,则称它正则图。

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  • A graph is regular if every vertex has the same degree.

    如果一个每个顶点都具有相同度数

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  • You can create your vertex shader in two ways (that I know).

    创建顶点着色程序两种方法。

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  • Whatever I read I always come across the term vertex shading.

    无论总是遇到术语顶点着色

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  • This happens if the graph is disconnected or has a cut vertex.

    如果一个不连通割点,就发生这种情况。

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  • This isn't quite right because we set the vertex colors to white.

    不是正确的,因为我们设置顶点颜色白色的。

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  • Two edges are adjacent if they have exactly one common end vertex.

    如果条边恰有一个公共端点,就说它们邻接的。

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  • If you'd like, you can change the vertex colors and see the effect.

    如果喜欢,你可以改变顶点颜色看看效果

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  • In the class member section, I define each vertex color in VERTEX_COLORS.

    成员部分VERTEX_COLORS中定义了顶点颜色

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  • Only one vertex processing flag may be set for a device at any one time.

    只能设备设置一个顶点处理标识

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  • That is, the queue should contain only one edge to each category 2 vertex.

    就是说,优先级队列中应该包含条到达某个第二类顶点

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  • When your model starts to look like on this picture change to vertex mode.

    模型状态如下所示时改变到选择点模式

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  • If this is done we have to turn on Vertex Channel Display in Object Properties.

    如果模型没问题,我们必须物体属性打开通道显示

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  • Goal - The default goal weight for all vertices when no Vertex Group is assigned.

    目标-没有顶点分配默认的目标权重是为所有顶点

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  • An application programmer must supply a tangent, binormal, and normal at each vertex.

    程序员必须提供每个顶点切线副法线和法线

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  • A transition is a relationship between a source state vertex and a target state vertex.

    转换状态顶点目标状态顶点之间关系

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  • A transition is a relationship between a source state vertex and a target state vertex.

    转换状态顶点目标状态顶点之间关系

    youdao

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