创建一个新图层,并删除您背景图层,所以你还剩下一个透明的文档。
Create a new layer and delete your background layer so you are left with a transparent document.
创建一个新图层,然后选择“矩形选框工具”,并且画一个矩形选区。
Create a new layer, then choose the "rectangular Marquee Tool" and draw a rectangular selection.
从栅格数据创建斑块主题是创建一个新图层(主题),每类像素簇被指定其面积和周长。
Create Patch theme Grid creates a new layer (theme), where each clump of like-classified pixels is assigned its own area and perimeter.
从栅格数据创建斑块主题是创建一个新图层(主题),每类像素簇被指定其面积和周长。
Create Patch theme from Grid creates a new layer (theme), where each clump of like-classified pixels is assigned its own area and perimeter.
在标题文本图层下面创建一个新图层,选定矩形选框工具(M),在头部选取出一个区域。
Create a new layer underneath your layout title text, and then get the Rectangular Marquee Tool (M) ready.
创建一个新的图层,并将其移至建筑的图层的下面,接下来要在背景上添加一点颜色。
Create a new layer and move it below the building layers. A little color will be added to the background.
为了增加雾气效果,首先,我创建了一个新图层,把它移至图层面板的顶端。
To add fog, I first create a new layer and move it to the top of the layers palette.
再次创建一个新的图层,绘制出前景的山脉,别忘了调整颜色的亮度。
Create a new layer once again and paint the mountains in the foreground without forgetting to regulate the luminosity of the color.
从镜头重复的圆圈形状和大小,直到它里面的取景器适合。创建一个圆形的顶新图层,画一些微妙的亮点。
Duplicatecircle shapes from lens and resize it until it fit inside the viewfinder. Create a new layer on top of the circle and draw some subtle highlights.
步骤3。创建一个命名为“图层1”的新图层,并涂上你喜欢的颜色。
Step 3. Create a new layout named 'layout 1' and fill any color you like.
选择3D对象的面并从它创建一个新层。这层填充为红色。转到图层>创建剪贴蒙版。
Select the faceof the 3D object and create a new layer from it. Fill this layer with red. Go toLayer>Create Clipping Mask.
选择3D对象的面并从它创建一个新层。这层填充为红色。转到图层>创建剪贴蒙版。
Select the faceof the 3D object and create a new layer from it. Fill this layer with red. Go toLayer>Create Clipping Mask.
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