First coined in 2010 by user experience expert Harry Brignull, "dark patterns" is a catch-all term for practices that manipulate user interfaces to influence the decision-making ability of users.
“黑暗模式”一词是由用户体验专家哈里·布努在2010年首创的,这一术语是“操纵用户界面,以影响用户决策能力”做法的统称。
"It's like when you're in a dark restaurant and you catch a glimpse of yourself in the mirror behind the bar," said fashion designer Laura McGrew, of Tomboy Design Studio in Kansas City, Mo.
就如你在一个黑暗的餐馆里,在酒吧后面的镜子看到自己。
ALLIE: There's a feeling you get sometimes in a bad dreams you're running and something dark and big is chasing you and you want to just stop to let the dark, big thing catch up with you.
有时你在噩梦里会有一种感觉,你跑啊跑,有些又黑又大的东西追逐你,你只想停下来让那又黑又大的东西追上你。
In haunts of wretchedness and need, On shadowed thresholds dark with fears, From paths where hide the lures of greed, We catch the vision of Thy tears.
困苦艰难常临之处,黑暗堕落恐怖之中,我从贪欲,昏迷路上,仿佛看见我主泪容。
Snakes have heat-vision that allows them to catch their dinners in the dark.
蛇靠着它们的“热视力”能力来在夜晚捕捉猎物。
THE darkest character in Joseph Heller's dark novel, "Catch-22", is Milo Minderbinder, a lowly mess officer who runs a huge business empire, M&M Enterprises, on the side.
约瑟夫•海勒的黑色幽默小说《第二十二条军规》里最黑暗的人物是米洛•明德宾德,他是一个职务卑微的司务长,另一面他却经营者一个庞大的商业帝国,M&M企业集团。
THE darkest character in Joseph Heller's dark novel, "Catch-22", is Milo Minderbinder, a lowly mess officer who runs a huge business empire, M&M Enterprises, on the side.
约瑟夫•海勒的黑色幽默小说《第二十二条军规》里最黑暗的人物是米洛•明德宾德,他是一个职务卑微的司务长,另一面他却经营者一个庞大的商业帝国,M&M企业集团。
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