Layer flattened and more flayed hairs added. Applied fine highlights using dodge tool.
添加单独的图层,更精细的刻画头发。用减淡工具添加亮度。
Now switch to the dodge tool, located in the toolbox, and set to 'Range: Midtones' and' Exposure: 15% '.
再次切换到工具箱的减淡工具,将范围设置为中间调,曝光度为15%。
Now let's activate the Dodge tool (o); we will use this tool to brighten specific areas on the tack.
现在,让我们启动道奇工具(海外),我们将使用这个工具来照亮的大头钉的具体领域。
I adjusted the level of the images as well as used the burn and dodge tool to get the silhouette look.
我调整了图片的色阶,也使用了加深减淡工具来获得轮廓树的效果。
Now switch to the dodge tool, located in the toolbox, and set to 'Range: Midtones' and 'Exposure: 15%'.
再次切换到工具箱的减淡工具,将范围设置为中间调,曝光度为15%。
You don't have to choose a very light color, you can always go back and use dodge tool for increase the light volumes.
道奇是工具,应该明智地使用,我建议你的工作,使轻触动。
Select the Dodge Tool from the Toolbar, then right-click anywhere on the canvas and set the brush Master Diameter to 455px.
在工具箱中选择减淡工具,然后在画布任意位置右击鼠标,设置画笔大小为455px。
Select the "Dodge" tool and make the brush size around "50" and the "Range" to "highlights." Now use this tool around the edges and corners of your shape.
选择“减淡”工具,画笔大小设置为50,范围选择“高光”,设置好后在这个抽象形状的边缘和拐角处涂抹。
To make the grass look a little bit more realistic we are going to use the Dodge (o) and Burn (o) tool.
为了使草看起来更现实一点,我们将使用道奇(O)和烧伤(海外)工具。
Dodge is tool that should be used wisely, I advice you to work it by making light touches.
道奇是工具,应该明智地使用,我建议你的工作,使轻触动。
With the "Dodge" tool, I set the range to "Highlights" and began lightening the grass even more so that I was left with just the detail of the trees and shadows.
我用“减淡”工具将范围设置为“亮点”,并开始把草地变亮,这样我只留下了树木和阴影的细节。
Use the locator tool to find a Dodge Radio and get your vehicle back in shape.
使用定位器工具发现道奇收音机和让您的车回到在形状。
For me, creating hair is simply a matter of trial and error, and playing with the following tools: dodge, burn, airbrush in color mode, smudge and, most importantly, the undo tool.
对于我来说创作头发只是一件简单的试验和出错的事情,只是与以下工具玩耍的事情:减淡工具、加深工具、在颜色模式下的喷枪,当然还有模糊工具,它是最重要的,不能重来的工具。
For me, creating hair is simply a matter of trial and error, and playing with the following tools: dodge, burn, airbrush in color mode, smudge and, most importantly, the undo tool.
对于我来说创作头发只是一件简单的试验和出错的事情,只是与以下工具玩耍的事情:减淡工具、加深工具、在颜色模式下的喷枪,当然还有模糊工具,它是最重要的,不能重来的工具。
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