I only used editable poly modeling methods.
我只用了可以编辑的多边形建模方式。
After that I put a box then I started with editable poly tools for modelling structure.
之后我放下一个BOX,然后我开始用可编辑多边形工具(editable poly tools)来做出结构。
We are thickening the mesh using the subdivide function and edit it using editable poly.
我们使用细分功能增加匹配度,使用编辑多边形功能编辑建筑。
Source must be geometry object. Before selecting destination object, collapse it into Editable Poly.
源物体必须是几何体。在选择目标物体前需要将其转换成可编辑多边形。
I will use a box and I will convert it to editable poly, then I will align it along my wing on reference.
我会用一个框,我会将其转换为可编辑多边形,然后我将沿着我的对齐参考翼它。
After extruding convert the object to Editable Poly or apply Edit Poly modifier to make bottom of the wall fluently become a floor.
然后将其转化成可编辑多边形或者添加编辑多边形修改器,让墙壁的底部变成地板。
I chose editable poly as the modelling method because it quite successfully deals with complicated tasks, such as modelling mechanical junctions, as well as organic shapes.
我选择使用可编辑多边形作为建模的方式,因为它很适合处理复杂的任务,比如建造机械的连接部分,又或是生物的外形。
I chose editable poly as the modelling method because it quite successfully deals with complicated tasks, such as modelling mechanical junctions, as well as organic shapes.
我选择使用可编辑多边形作为建模的方式,因为它很适合处理复杂的任务,比如建造机械的连接部分,又或是生物的外形。
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