Frame rate up to 10 times faster.
帧速率最高可达10倍。
More splitting of SWF files occurs, and the frame rate is reduced during capture.
在截取过程中如果SWF文件分割的越多,每一帧的速率就会越慢。
In addition, the video resolution and frame rate have also been doubled in the free version.
还有,免费版本的视频解析度以及帧速也提升了两倍之多。
When joining all your files, you can set video size, frame rate to get the perfect effect.
当加入所有的文件,您可以设置视频的大小,帧速率以获得完美的效果。
A video camera takes a picture of a scene. It does this at a frame rate of 30 frames per second.
摄像机每秒钟拍摄30张(帧)图片。
However, here in your browser another aspect comes into play: the frame rate of your display.
然而,在这里您的浏览器另一个方面来:发挥您的显示器的帧速率。
Whenever you add something that impacts the frame rate below 90fps ask whether it's important.
无论何时添加了影响帧率下降到90帧一下时都要问下这是否很重要。
Fixed camera block issues where it would slightly affect frame rate after a lot of simulations.
固定相机块的问题,它会轻微影响后,很多模拟的框架。
Figure 6 shows the video setting entries for video bit rate, frame rate, video size, and aspect ratio.
图6显示了视频比特率、帧速、视频大小和高宽比的视频设置项。
Because a low capacity device can not handle a higher frame rate. is frame rate related to bit rate?
因为低容量的装置不能处理更高的帧速率。是的帧速率比特率相关的?
This drop in frame rate will affect the input response time, and therefore also the player’s reaction time.
这些偶然发生的帧数会影响到输入的响应时间,继而影响到玩家的反应时间。
This drop in frame rate will affect the input response time, and therefore also the player's reaction time.
这些偶然发生的帧数会影响到输入的响应时间,继而影响到玩家的反应时间。
Put forward an available method aimed at the requirements of CCD visible light camera with high frame rate.
针对某高帧频CCD可见光相机的设计要求,提出一种可行的驱动时序设计方法。
A new adaptive frame rate up conversion algorithm and its ASIC design for consumer television are presented.
提出一种隔行到逐行自适应帧频提升算法和该算法的芯片设计方法。
Therefore, two algorithms are proposed respectively in image interpolation and frame rate up-conversion in this thesis.
为此,本文分别在图像插值和帧率提升两方面进行了研究。
Added graphic Settings to the options screen. Automatic setting will choose the optimum setting based off of frame rate.
增加了图形设置的选项屏幕。自动设定将选择最佳设置为基础的帧速率。
You never have to worry about frame rate and other such calculations, because all of these details are abstracted away for you.
您永远不必担心帧速率和其他计算,因为所有这些细节都已经为您抽象好了。
And besides, the implementation of the game update function is harder than when you use a fixed frame rate, so why use it?
除此之外,游戏更新函数实现起来比固定帧速率更麻烦。所以为什么还要用它呢?
A motion adaptive frame interpolation algorithm for progressive frame rate conversion of digital video systems is proposed.
本文提出了一种运动自适应的帧内插算法,可以用于逐行扫描的数字视频系统中做帧速率转换。
Select encoding Settings for your content. Your selections determine Settings such as bit rate, frame rate, and buffer size.
为内容选择编码设置。您的选择决定了比特率、帧速率和缓冲区大小等设置。
The processing between frames can be significant, and one has to strike a balance so that the frame rate does not drop too low.
帧之间的处理可以显着,其中一人曾取得一个平衡,使帧率没有下降得太低了。
Note also that you slow the frame rate down to one frame per second (because that's the frequency at which updates naturally occur).
还请注意我们已经将画面速度减慢为每秒1个画面(因为这也是更新自然发生的频率)。
But a slow frame rate shouldn't interfere with the updating of the game. The way to achieve this is by using the following game loop.
而一个低的帧速率不应该妨碍游戏的更新。
The input bit rate and the output frame rate of video decoder is fix, so a Rate Buffer is needed to balance this rate difference.
而经解码后显示的侦速率是恒定的,这就要求在解码端有一个缓冲器来实现输入码率与输出码率间的过渡。
The standard includes the use of XML in areas such as packaging, file format, frame rate and timing, composition playlists, and packing lists.
标准涵盖了XML在包装、文件格式、帧率和调速、编辑播放列表和包装清单等方面的使用。
This article discusses the modified frame rate control algorithm based on TMN11 and the modified macroblock-layer rate control algorithm.
论文重点讨论了无线网络中基于TMN11的改进型帧率控制算法及改进型宏块层码率控制算法。
In order to display a full-frame image in 3-d, you need an extremely high frame rate, so usually the TV must be capable of a 240-hz refresh rate.
为了展示3d全帧图像,就需要非常高的帧率,所以通常电视须具备240- Hz的刷新频率。
It can be called multiple times per frame, if the frame rate is low and it may not be called between frames at all if the frame rate is high.
当帧率比较低时,它每帧被调用多次,如果帧率比较高,它有可能就不会被调用。
In order to increase frame rate and lateral resolution and reduce the cost and complexity of the imaging systems, Synthetic Receive Aperture.
这种方法可以实现利用较少的接收通道实现较大的接收孔径,提高图像的横向分辨率。
In order to increase frame rate and lateral resolution and reduce the cost and complexity of the imaging systems, Synthetic Receive Aperture.
这种方法可以实现利用较少的接收通道实现较大的接收孔径,提高图像的横向分辨率。
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