According to indoor walkthrough's feature, we improve existing global illumination model's algorithm and check improved results by experimental system.
针对室内虚拟漫游的特点,对现有的全局光照模型的算法进行改进,并通过演示系统对改进后的效果加以验证。
I will start blending the V-Ray Raw Global Illumination pass link it with a Hue / Saturation adjustment layer to avoid oversaturated interior light temperature.
一开始,我将调整vrayraw全局光并增加一个自然饱和度的调整层,以避免影响到室内的灯光饱和度。
The pass renders quite quickly and since it is a Global Illumination (GI) solution, it is an excellent tool when time is of the essence, and GI quality is required.
渲染过程非常迅速并且因为它是一个全局光照(GI)的解算结果,所以当时间紧张时,它就是一个优秀的工具,并且对于GI质量来说它也是必须的。
Global illumination is used to render 3d models. The proposed simplification method is tested using largescale point data, and the results verify its effectiveness.
利用全局光照模型实现对三维形体的绘制,并利用大规模点模型对所提出的简化方法进行了试验,试验结果证明了方法的有效性。
Monte Carlo ray tracing is the fundamental algorithm in the global illumination area. Its accuracy and flexibility have been recognized by the computer graphics community.
蒙特卡罗光线追踪方法是目前整体光照计算的基础算法,其广泛的适应性与理论上的准确性,已得到了图形学领域的认可。
In this paper we present an approach for realistic modeling of surface mesostructure and efficient rendering of the associated visual effects under both local and global illumination.
本文我们将讨论表面的细节结构建模技术和几何细节在局部和全局光照下的实时渲染技术。
This paper introduced a new technology of computer generated architectural rendering - Gl (Global Illumination), which is based on the newest computer software, hardware and computer graphics science.
该文介绍了一种建立在最新的软件硬件和计算机图形科学基础上计算机建筑渲染的新技术——全局光照。
By turning on the Details mode, the Ambient Occlusion only darkens the indirect illumination in problem-areas, avoiding the traditional global and unpleasant Ambient Occlusion look.
通过打开细节模式,AmbientOcclusion只会对有问题的区域进行间接照明,避开传统的全局照明和看起来不合要求的AmbientOcclusion。
By turning on the Details mode, the Ambient Occlusion only darkens the indirect illumination in problem-areas, avoiding the traditional global and unpleasant Ambient Occlusion look.
通过打开细节模式,AmbientOcclusion只会对有问题的区域进行间接照明,避开传统的全局照明和看起来不合要求的AmbientOcclusion。
应用推荐