A pbuf is a pinned memory buffer.
pbuf是一个固定内存缓冲区。
Maximum size for the replay memory buffer.
重播记忆体的最大缓冲区大小。
This circular, in-memory buffer is known as ring buffer.
这个循环的、内存中的缓冲区称为循环缓冲区。
The camera continuously records in a looping memory buffer.
摄像机以一种循环的存储缓冲方式不断记录下图象。
In addition, the memory buffer including a write pointer and a read pointer.
另外,缓存区包含一个写入指针和一个读取指针。
Audit records are typically written into a memory buffer before being flushed to disk.
审计记录通常首先被写入到一个内存缓冲区,然后才刷新到磁盘。
The system includes a memory buffer for storing a segment of a selected one of the videos.
系统包含一个存储缓冲区,用于存储已选视频段。
Compared to other memory buffers, buffer pools have the most significant impact on database performance.
与其他内存缓冲区相比,缓冲池对数据库性能的影响最为显著。
Too increase performance wherever possible, pages are cached in a memory buffer for as long as possible.
为了尽可能提高性能,页面将在内存缓冲区中缓存尽可能长的时间。
Ring buffer logging consists of a fixed size of allocated memory buffer that is used by the process for logging.
循环缓冲区日志记录由一个固定大小的内存缓冲区构成,进程使用这个内存缓冲区进行日志记录。
This component provides the Shared memory buffer-related information required to analyze the database server performance.
此组件提供分析数据库服务器性能所需的共享内存缓冲区信息。
Therefore, as you move forward from the current record, the provider returns the data values from the local memory buffer.
因此,当您从目前资料录向前移动时,提供者就会从本机记忆体缓冲区传回资料值。
When overridden in a derived class, allows a SOAP extension access to the memory buffer containing the SOAP request or response.
当在派生类中被重写时,允许SOAP扩展访问包含 SOAP请求或响应的内存缓冲区。
Table 4 contains the benchmark results of writing a rope with length 10,690,488 and depth 65 to a stream backed by an in-memory buffer.
表4包含的测评结果是将一个长度为10,690,488、深度为65的rope写入一个由内存缓冲区支持的流的结果。
You'd have to write a handler to build what amounts to an in-memory buffer to keep up with what's already been read; then you'd need some code to read ahead as well.
所以,必须要编写一个相当于内存缓冲器的处理程序来记录已读的内容,也同时需要编写一些代码进行提前读。
In the storage tier, it should pay more attention to the rational utilization of the limited resources, and adopt the way of memory buffer to promote systematic function.
存储层的设计尤其要注意对有限设备资源的合理利用,并采用缓存策略来提升系统性能。
For example, to get input, we may need to specify the file or device to use as the source, and the address and length of the memory buffer into which the input should be read.
例如,为了获取输入,我们可能需要指定文件或设备作为信息来源,并且要把地址和内存缓冲区的长度放到输入读取的位置。
As we know Serialization is the process of saving an object in a storage medium (such as a file, or a memory buffer) or to transmit it over a network connection in binary form.
我们知道序列化的过程将对象保存在一个存储介质(如一个文件或内存缓冲区)或传输二进制形式通过网络连接。
In the development of soft ware, it is always necessary to design a memory buffer with hundreds of KB, which will probably lead to the problem of data span limit in the dvice of C language.
在软件开发中,常需要开辟数百KB的内存缓冲区,而在C语言中设置这样大的内存缓冲区会出现数据跨段的问题,采用指针数组的使用机制能解决以上难题。
The logger provides more detailed information and presents it in an XML format rather than as flat text; it also traces a subset of this data into an in-memory buffer for first failure data capture.
日志记录器提供更详细的信息并采用xml格式而不是一般文本;由于第一次数据捕捉失败,所以它还将此数据的子集记录进内存中的缓冲区。
Many of the crashes resulting from fuzz testing are direct results of memory allocation mistakes and buffer overflows.
由模糊测试导致的许多故障都是内存分配错误及缓冲器溢出的直接结果。
Database records are read and updated in the buffer pool area of memory.
数据库记录是在内存的缓冲池区域里被读取和更新的。
When you design buffer pools, you should consider the database memory requirements.
当您设计缓冲池时,您应该考虑数据库的内存需求。
Identify problems with memory, including low buffer pool hit ratios, catalog cache hit ratios, and package cache hit ratios.
识别内存问题,包括较低的缓冲池命中率、较低的目录缓存命中率和较低的包缓存命中率。
For example, if more memory is needed for sort operations and some buffer pools have excess memory, the memory tuner frees up the excess buffer pool memory and allocates it to the sort heaps.
例如,如果排序操作需要更多的内存,而一些缓冲池又有多余的内存,那么内存调优器会释放多余的缓冲池内存,并将它分配给排序堆。
Log records are written first to the log buffer in memory, and then to the log file, most commonly when the log buffer is full or a commit occurs.
日志记录首先被写到内存中的日志缓冲池,然后再写到日志文件,通常是在日志缓冲池已满或者发生了一次提交时写到日志文件的。
Memory usage is kept near optimal as buffer memory becomes allocated only when necessary and is freed as soon as possible, thus minimizing memory leaks.
内存使用将保持接近最优状态,因为缓冲区内存仅在必要时才分配,并且会尽快释放,从而最小化内存泄露。
The SPU queues a DMA GET to pull a portion of the problem data set from main memory to a buffer.
SPU对DMA GET进行排队,从而将涉及的数据集的一部分从主内存传输到一个缓冲区。
In the simplest case, consider a Boolean flag allocated in memory directly after a buffer.
最简单的情况就是考虑直接在缓冲区后面的记忆体中指派一个布尔标志。
Clearly, all three solutions present limitations and the conventional buffer memory management approach is not a good mechanism for coding large-scale interacting software.
显而易见地,这三种解决办法全都存在局限性,因此传统缓冲区内存管理方法并不是适合编写大规模交互软件代码的机制。
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