Fixed player character detection problems when near shorelines.
修正了玩家角色的检测问题时,附近的海岸线。
Fixed player character crouching and using raft causing rafts to flip out.
固定玩家角色蹲下,用筏引起筏翻转。
Fixed that the player character would move incorrectly on the landing pad if the pad was flooded.
修正了玩家的角色将移动不正确的登陆垫,如果垫被淹没。
For a first-person shooter, you would parent the Camera to the player character, and place it at the character's eye level.
对于第一人称射击游戏,你应该将相机作为玩家角色的子对象,并将其放置在与角色的眼睛等高水平上。
Depending on player choices, Juhani may be a romantic interest in the story, regardless of the gender of the player character.
不论主角性别是男是女,朱哈妮都可能在故事中成为一个谈情说爱的人选,当然这取决于玩家的选择。
There is now air above the landing pad. Additionally, the player character now always respawns with 40% oxygen. Before it was 0%.
有现在的空气以上的着陆垫。此外,玩家现在总是重生40%氧。之前,它是0%。
Many game programs even use scripting in their core design to implement certain aspects (such as non-player character behavior) with scripts.
很多游戏程序甚至在核心设计中使用脚本,用脚本来实现某些方面(例如非玩家角色行为)。
So, as a final exercise, whenever you create a Ravenloft player character, place yourself in your hero's mind and consider the following questions.
最后一步,当你设计好一位魔域传奇的角色,请设身处地为你的英雄考虑下面几个问题。
On the other hand, if you want your player character to be affected by physics then you might be better off using a Rigidbody instead of the character Controller.
另外,如果你想让你的游戏角色被物理效果影响,那就最好使用刚体而不是角色控制器。
It feels like playing a single-player role-playing game where your perpetually active character moves through a world of NPCs (non-player characters) who follow predictable routines.
感觉是在玩一个角色扮演游戏,你就像是生活在一个充满NPC的世界里。
Having the camera follow the player character is a common requirement for many types of games, so I thought I'd share a helpful trick to ensure the camera follows the player smoothly and fluidly.
相机跟随玩家是许多游戏的常见要求,所以只给分享一个有用的技巧,以保证相机平滑且流畅的跟随玩家。
Here a player can either choose a character that already exists in the game series or create a new avatar.
在这里玩家可以选择在游戏中已经存在的角色也可以创建一个新的虚拟角色。
NPCs should have understandable motivations, real character flaws, and believable relationships with the player and with each other.
NPC(非玩家控制)应该有可接受的智能化程度,性格真实得带有瑕疵,还有与玩家或者其他角色建立起的可信任关系。
StarCraft II already uses a character name and character code combo in-game, which serves as a unique player identifier and fits well with our goal for the forums.
《星际争霸2》已决定在游戏中使用角色姓名和角色代码的组合显示方式,做为玩家的独特身份标识服务非常符合我们的论坛建设目标。
You get weapon, items and status effects from the character of the previous player, but your appearance and class will use your preferred setting from your profile.
你的角色,物品和状态的影响,从以前的球员的性格,但你的外观和类将使用从您的个人资料的首选设置。
It really changed the character of our national championship and brought the public player into that aspect of the game - and the public player is more than 50 percent of the players in America.
这次真的改变了我们国家的锦标赛特点,并且把大众比赛选手带进游戏的状态——并且大众比赛选手占美国高尔夫选手50%以上。
World of Warcraft handles player identification differently, so we still need to determine whether adding a character code system like in StarCraft II is the best solution.
《魔兽世界》的身份标识系统有所不同,所以我们仍需确定引入类似星际2中的角色代码系统是否就是最好的解决方法。
And he was superb against Reading, which shows that he's not only just a good player, but also has very strong character.
对雷丁的比赛他表现得极好,他展现给大家的不仅是一个好球员,而且拥有强大的精神意志。
"We are delighted to welcome a player of Wes' ability, experience and character to the club," said the former Reds captain.
“我们很高兴迎来了一个布朗这样优秀的球员,他的经验能帮助球队,”前曼联队长说。
This patent build on the previous one which said that a player would be able to choose a character to play as in some games for the VC.
这份专利是基于以前专利进行补充完善,而之前的专利中表示过玩家将能够选择一名角色在VC中活动。
The obvious difference is that only real plagues kill real people, though the permanent loss of a character can be a traumatic experience for an enthusiastic player, and one he will try hard to avoid.
明显的差异是,只有现实中的瘟疫才能致死现实中的人,尽管游戏人物的持续不断的死亡是热情洋溢的玩家的伤痛经历,而且他也会尽力避免。
Enables player afterimage effects. the character 's frames are stored in a history buffer, and are displayed after a delay as afterimages.
产生游戏者残影效果。将人物画面存储在历史缓冲中,并延迟一段时间作为残影显示。
So in the design part, we choose for western magic style, we believe player can see it from character design and architectural design.
相信这一点玩家能从人物设计和建筑设计上体现出来。
When starting a game with new game + the items and character levels from the slot selected are copied to the new game, thus making the player start with higher levels and plenty of items.
当开始游戏新游戏+的物品和人物等级从选定复制到新游戏的插槽,从而使玩家开始具有较高水平和丰富的项目。
If both players have logged in to their characters during the ninety (90) day period immediately preceding the server merge, priority goes to the player who created the character name first.
如果双方球员都记录在自己的角色在90(90)天内紧接服务器合并,优先用于球员谁创造了第一个字符的名称。
There are clearly many games that have deep, engaging back stories that designers and writers have worked tirelessly to develop, but in the game, the player only sees what their character sees.
许多游戏都有设计者和作家孜孜不倦地设计的深层次、有吸引力的背景故事。但在这个游戏里,玩家只会看到他们的角色所能看到的。
Everything from moving the player's character using their input, to the actions of the enemies and determining whether the player has won or lost the game is determined here.
所有的事情都基于玩家对角色的控制,实现同敌人的互动以及决定玩家是胜利还是失败。
Everything from moving the player's character using their input, to the actions of the enemies and determining whether the player has won or lost the game is determined here.
所有的事情都基于玩家对角色的控制,实现同敌人的互动以及决定玩家是胜利还是失败。
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