Here is a render where I used radiosity.
下图是我使用光能传递渲染的。
Use Global Radiosity for indirect lighting optimized for animation.
使用全局辐射度为动画优化间接照明。
Radiosity is one of the most difficult areas of any 3d package to understand and control.
光能传递是任何3d软件理解和控制比较困难的部分之一。
Starting with basic texturing of the scene elements and moving on to lighting for Radiosity.
启动纹理的基本元素和现场移动到的辐射度照明。
An improved model based on acoustical radiosity was proposed to investigate sound decays in a system of two coupled Spaces.
针对耦合空间中的声能衰变,提出一种改进的声辐射度模拟方法。
Armed with this knowledge you will be able to bypass days of future test renders when you come to use radiosity in your own imagery.
有了这些知识,你将能够绕过未来的测试呈现日子,你来使用自己的图像辐射度。
Next, learn how to set up fake radiosity bounce lights, use gradients to enhance shadows, shadow lights, and control light intensity, falloff and effect.
接下来,了解如何设置假辐射度反弹灯,使用梯度,以提高阴影,阴影灯光和控制光照强度,衰减和效果。
The acoustical radiosity method, which assumes diffusely reflecting boundaries, has recently been developed to predict the sound fields in single-volume rooms.
基于界面扩散反射的声辐射度模拟方法在单一空间中已得到有效的应用。
For realistic image synthesis in computer graphics, the interreflection of light between surfaces is governed by an integral equation-radiosity integral equation.
在计算机真实感图形生成中,景物之间的光能传递可以归结为一个积分方程——辐射度积分方程。
In this video Janine will take you through all of the radiosity options in Advanced Render, showing you where and when to change each one to achieve the best results.
在这个视频珍妮将通过所有高级渲染光能传递选项,显示你何时何地改变每个人,以达到最佳效果。
Especially with the latest techniques in rendering, texture mapping, ray tracing and radiosity, you can make an object look just like it's made of marble or rubber or whatever you wish.
尤其是运用最新的渲染、纹理贴图、光线追踪和光能传递技术,你可以使一个物体真像是大理石或者橡胶或者凡是你所想到的物体所制成的。
A high efficient radiosity technique was linked with tomato structure model to simulate the energy exchanges inside the canopy, and light interception was computed at the 3D leaf level.
本文将一种高效的辐射度算法与番茄结构模型有机结合,来快速模拟番茄冠层内光分布和3D叶片上的光截获。
A high efficient radiosity technique was linked with tomato structure model to simulate the energy exchanges inside the canopy, and light interception was computed at the 3D leaf level.
本文将一种高效的辐射度算法与番茄结构模型有机结合,来快速模拟番茄冠层内光分布和3D叶片上的光截获。
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