• Normal Maps, Specular Pass, Fixes and Enhancements!

    普通地图光照反射,修复增强。

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  • There are four colors: Ambient, Emissive, Diffuse, and Specular.

    其中四种颜色环境光色、发射光色、漫射反射光色。

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  • These include Base Color, Metallic, Specular, and Roughness.

    这些包括基本金属镜面粗糙度

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  • Textures are at 4k resolution, Defuse, Specular, Displacement.

    纹理4k分辨率化解镜面位移

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  • Specular reflection: The light that reflects off objects with a shiny surface.

    镜面反射光线光亮平面对象反射回来。

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  • Specular Transmittance shows the skin like it exists naturally, like glass.

    镜面透射率玻璃一样反映自然状态下的皮肤

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  • From here we will move on and begin to create a specular map for our creature.

    这里我们继续前进,开始创造一个镜面映射我们生物

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  • If your light is very bright, you will have a very strong specular highlight in the rendering.

    如果非常的亮渲染得到一个非常强烈的高光

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  • Application of FTIR Specular Reflection is introduced on nano-crystalline silicon films in this paper.

    研究探讨了反射红外光谱纳米材料方面应用

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  • In this way we have much more control of the position, colour and brightness of the specular highlights.

    这种方式我们可以更好控制高光位置色彩亮度

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  • This is a diffuse phenomena, its specular equivalent would be something like transparency or refraction.

    一个现象镜面等于折射透明度

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  • Results:It was found that HBV and HCV could infect the same host cell, the specular biological phenomenon.

    结果发现HBVHCV同时感染同一宿主细胞这一独特的生物学现象

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  • A combined specular and diffuse reflection at the wall and at the particle surface is included in the analysis.

    分析气体分子壁面颗粒表面处均假定部分镜反射和部分漫反射

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  • Result of the base pass is Z buffer filled with scene contents and Render Texture with normals & specular power.

    基本渲染结果被屏幕内容满的Z缓冲和带有法线高光强度的渲染纹理。

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  • The safe shading network demonstrates how to make a surface transparent only where there are specular highlights.

    这个安全材质网络证明了如何一个高光区上的表面透明材质

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  • Corneal endothelial cells of senile cataract and diabetic cataract were studied by non-contact specular microscope.

    采用非接触型角膜内皮显微镜观察老年性白内障糖尿病性白内障内皮细胞

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  • We will use that MR. Area Omni only to create these specular effects that normally is visible on metalized car paint.

    我们使用MR区域泛光灯创建这些金属漆上常见的独特的高光

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  • For a rubber ball, you could use a black or red specular light instead of white which would make the ball appear less shiny.

    而对于橡皮可以使用黑色或者红色反射光代替白色使得看上去不那么

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  • I show you how to build an ice cube using material displacement, refraction, transparency, reflection, and specular highlights.

    展示了如何构建一个冰块使用材料流离失所折射透明度反射镜面高光。

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  • It is important to uncheck the "Affect specular" slot, we don't want any specular reflection from that light, only diffuse light.

    有一点重要就是取消掉影响高光”的参数。我们不想盏灯光产生高光,影响漫反射即可。

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  • If it's a shiny object, you would use a lighter color for Specular reflections. For example, the material for a red billiard ball might be.

    如果闪亮的对象可以比较亮的颜色用作镜面反射。

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  • If it's a shiny object, you would use a lighter color for Specular reflections. For example, the material for a red billiard ball might be.

    如果闪亮的对象可以比较亮的颜色用作镜面反射。

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