Does loading so many images make Synth slower?
装载那么多图像会不会使Synth变得更慢?
Examining Synth performance, reliability, and efficiency.
检验synth的性能、可靠性和效率。
You might find them useful in creating your own Synth looks.
在创建您自己的Synth外观时,您可能发现这两项技术很有用。
Synth VCOs aren't designed using naturally resonant circuits.
因为固有谐振电路不用来设计合成器vco。
So, the Synth XML file lets you set component-specific properties.
因此,SynthXML文件允许设置特定于组件的属性。
I've got a DX-11 which is an FM synth, which has defined my sound up to now.
我有一架DX - 11软音源调频合成器至今为止我的声音都是由它调和的。
Synth enables huge time savings by translating the graphical work to an XML file.
通过将图形界面转换成一个XML 文件,Synth 可以节省大量的时间。
Note that Synth uses the attribute that was defined last to render the component.
注意,Synth 使用最后定义的属性来显示组件。
I've devised some performance tests that show that Synth won't slow your UI to a crawl.
我设计了一些性能测试,这些测试表明,Synth不会令您的UI慢如蜗牛。
The Synth engine uses these constants to link the style with an actual Swing component.
Synth引擎使用这些常量将式样与一个实际的Swing 组件链接。
The tag tells the Synth engine to link a defined style to a component, as in Listing 2.
标签通知synth引擎将一个已定义的式样链接到一个组件,如清单2所示。
Synth is new and provides for the description of the look and feel through an external XML file.
Synth是新东西,它通过外部XML文件提供外观的说明。
Then I'll break the skin down step-by-step to teach you Synth concepts as you build the XML file.
然后,我会逐步剖析这个皮肤,在构建XML文件的过程中,一一教会您Synth 的各个概念。
You can change a UI's look quickly with Synth, but the feel will always be the default Swing feel.
通过Synth可以快速改变UI的外观,但UI的感觉永远都是默认的Swing感觉。
And Sun has already shown that a complete look can be created with Synth by releasing the GTK + look.
Sun已经表示,通过发布gtk +外观,用Synth可以创建完整的外观。
This leads to the conclusion that every additional image used in the Synth look adds to load up time.
据此可以下结论,在Synth 外观中使用的每个附加图像增加了装载时间。
Ideally, as Synth knowledge grows, the Swing UI community will begin to see an explosion in the number of skins.
随着对Synth认识的加深,SwingUI社区将出现皮肤数量的大爆炸。
But it gives me a chance to show that Synth doesn't limit you to using only images and simple colors in UI designs.
但这样我便有机会展示synth,不限制您在UI设计中只使用图像和简单的颜色。
Still, many fans will likely be anxious to hear those classic sheets of synth and 80s production on the original demo.
许多粉丝仍然渴望听到原始样片中典型的电子合成乐和80年代制作。
I'll walk you through building a simple login screen as an example application to show you how a Synth XML file works.
我将带您构建一个简单的登录屏幕,用它作为例子应用程序,向您展示SynthXML文件的工作原理。
With a team of two graphical designers and two programmers, a complete Synth look could be produced in just three weeks.
对于一个由两个图形设计师和两个程序员组成的团队,在短短三个星期内便可以创建出一个完整的Synth外观。
Despite the relatively clean image that the bug database gives Synth, I had some other issues when working with the login screen.
虽然bug数据库为Synth赋予了一个相对干净的形象,我在处理登录屏幕的时候还是碰到一些问题。
Nothing flashy here for the control program or Synth usage, we're just exploring the available Settings for the XML control file.
对于控制程序或Synth的使用来说,这里没有任何华而不实的地方,我们只是在了解XML控制文件的一些可用设置。
This article digs deeply into the Synth look and feel. I'll show you everything you need to know to create a complete look or skin.
本文将深入分析 Synth外观,向您展示创建一个完整的外观或皮肤所需知道的一切。
I don't name these classes, but Synth, the newest look-and-feel for the J2SE 5.0 release, sounds like a character from a science fiction movie.
我没有提及其他类,但是要介绍Synth,因为它是J2SE 5.0发行版的最新外观,这听起来像是科幻电影中的角色。
Load a different (or changed) XML file, and you have a new look. Listing 2 shows just what setting a program's look and feel to Synth looks like.
装入不同的(或修改过的)XML文件,您就有了一个新的外观。
The software will analyze the pictures, figure out which ones overlap and in what order, and then turn those shots that match up into a 3-d synth.
软件会对照片进行分析,找出哪些有重叠以及重叠的顺序,然后将那些匹配的图片转换成虚拟三维场景。
I recommend using the one-style-per-component setup until you are more familiar with the Synth format and can set up inheritance models in the XML.
我建议您在更熟悉synth格式并且能够设置XML中的继承模型之前,使用每个组件一种式样(one - style - per - component)的设置。
The final step to using a custom painter is to tell the Synth rendering engine that you, not the SynthPainter class, will be supplying the function.
使用定制painter的最后一步是告诉Synth呈现引擎,是您自己而不是SynthPainter类来提供函数。
That takes the total down to only six person-weeks to create a complete look and feel in Synth -- more than five months of time savings by using Synth.
用Synth创建完整外观所需的工作量减少到仅仅6 个人一周的工作量 ——通过使用 Synth节省了超过5个月的时间。
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