Each cell in a Voronoi tessellation is a convex polyhedron.
泰森多边形法中的每个细胞镶嵌是一个凸多面体。
Leaf blade veins forming square tessellation.
叶片脉形成广场棋盘花纹。
A high tessellation level requires much GPU processing power.
镶嵌水平要求高得多的GPU处理能力。
Reduced terrain mesh popping from over-aggressive tessellation.
降低地形网格出现在激进的镶嵌。
This paper presents a fast tessellation approach for implicit surfaces.
该文提出了一个隐式曲面快速多边形化算法。
Filling up space completely with almost no gaps in between is called tessellation.
填补了几乎完全没有空间之间的差距,被称为镶嵌。
Indicates how many tessellation cells you can use for each spatial object in the index.
指示可以用于索引中每个空间对象的分割单元格的数目。
Data can be supplied either by the vertex buffer or by the primitive tessellation engine.
顶点数据既可以由数据缓冲区提供,也可以由图元镶嵌引擎提供。
First is that this is a best case for showing off tessellation and and only tessellation.
首先是,这是一种炫耀镶嵌镶嵌的,只有最好的情况。
Parallax, height, tessellation or ambient occlusion maps will be converted into R8 format.
视差,高度,细分或环境遮蔽贴图将被转换到R8格式。
Some script could then change the tessellation level from code, based on distance to the camera.
有些脚本基于模型与相机的的距离来改变细分程度。
Tessellation dynamically increases geometric detail based on some parameters (often camera distance).
镶嵌动态增加基于一些参数的几何细节(通常相机的距离)。
Hemlock doubles the tessellation power of 5870, so it is pretty obvious why that comparison was not made.
铁杉的两倍,5870镶嵌的权力,因此它是很明显的比较,为什么没有。
The environments are pretty, but they failed to use tessellation gap fill by overlapping or crossing the seams.
环境是相当的,但他们并没有能够利用镶嵌差距填补重叠或交叉的接缝。
Usually, tessellation can be managed by processor but the presence of dedicated unit makes this process more effective.
通常,镶嵌,可管理的处理器,但在场的专门单位,使这一进程更加有效。
The shading advantages (not silhouette detail) can actually be simulated entirely in pixel shades without tessellation.
遮光的优点(不是轮廓细节)可以模拟完全在像素着色器不镶嵌。
We use tessellation for the Civilization V terrain, which adjusts the mesh's subdivision of the terrain as the user zooms in and out.
我们使用文明V地形,调整网格的地形镶嵌细分为用户放大和缩小。
Problem being every wire frame is made up of triangles, tessellation takes those triangle and breaks them down into many smaller triangles.
问题是每一个线框是由三角形,镶嵌到了这些三角形,分解成许多小三角形下来。
If tessellation or geometry shaders are active, then a limited form of primitive assembly is executed before these Vertex Processing stages.
如果启用了细分或几何着色器,那么一个限制级的图元组装过程就会在那些顶点处理阶段之前执行。
Finally, we added some more tessellation (only for the ground around the house) and we did some refinements using the paint deformation tool.
最后,我们增加了更多的棋盘形格式(只是在房子周围地面),还用绘制变形工具做了一些改进。
A solid tessellation; a filling of three-dimensional space with polyhedra such that a face of one polyhedron is the face of exactly one other polyhedron.
一种立体嵌图;用多面体对三维空间的装填,使得一个多面体的面恰是另一个多面体的面。
Tessellation is used to alter the geometric detail in a mesh by dynamically generating more triangles to achieve a higher surface detail and a smoother result.
镶嵌是用来改变的几何细节的网格中动态生成更多的三角形来实现更高的表面细节和平滑的结果。
Tiling meant that applications would divide up the available pixels in a uniform, rectilinear tessellation, evenly parsing out the available space to running programs.
平铺意味着多个应用程序可以以统一的小方格方式平分可用的像素,平均分割可用的屏幕空间来运行程序。
This approach will generate a middle tessellation based on the initial mesh, removing the old vertices from the middle tessellation, and we can get a curvature-based regular mesh.
该方法通过在原始网格的基础上构造一个中间网格,再删除老顶点,可以构造一个根据曲率指导的规则网格。
Based on the wave surf tessellation grid, surf crack and edge stitching technique, we use method of LOD to decline data sets of ocean surface grid in order to simplify the computation.
在分析海面网格的细化的方法及裂缝和边缘缝合技术的基础上,构造LOD网格以减少网格计算量。
Based on the wave surf tessellation grid, surf crack and edge stitching technique, we use method of LOD to decline data sets of ocean surface grid in order to simplify the computation.
在分析海面网格的细化的方法及裂缝和边缘缝合技术的基础上,构造LOD网格以减少网格计算量。
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