Figure 11 shows the texture mapping with different options.
图11展示了使用不同选项的纹理映射效果。
Texture Mosaic technology based on partial texture mapping.
基于分块映射的纹理拼接技术。
Ultimate hair style is formed after rendering and texture mapping.
最后通过渲染,加以纹理贴图生成最终的发型。
An approach of texture mapping based on triangulation is presented.
提出一种基于三角划分的纹理映射算法。
The skill of texture mapping is often used to describe the color texture.
纹理映射技术是描述颜色纹理最常用的方法。
And before we get into the code we should discuss how texture mapping works.
开始代码前,我们先讨论下纹理映射的工作原理。
Accurate texture mapping is a key factor for reconstructing visually realistic models.
精确的纹理映射是体现模型视觉真实感的关键因素。
The paper also introduces the application and effect of texture mapping in 3D game engine.
介绍了纹理映射技术在三维游戏引擎中的应用及作用。
The applications in the texture mapping using personalized fractal patterns are becoming popular.
利用分形理论生成的个性化分形图案在纹理贴图中的应用比较广泛。
This is the source of the four OSG Getting Started Guide, the contents of texture mapping and rendering.
这是OSG入门指南源码之四,内容有纹理映射和渲染等。
The label, symbol and materials'texture of the equipment were presented by color texture mapping technique.
其中主要采用纹理映射技术中颜色纹理映射技术,来表现设备上的标签、符号、材质纹理等。
In this paper, we discussed the techniques used for texture mapping of PBR, took the points as basic elements.
本文讨论了基于点表示的物体的真实感图形的纹理映射技术,用点作为基本绘制元素。
Combining with the procedure of facial modeling, the thesis improves the texture mapping method of WON-SOOK LEE.
结合特定人脸建模过程,分析并改进了WON -SOOKLEE纹理贴图方法。
Finally texture mapping is completed according to different regions on the face and thus the 3d face model is synthesized.
最后通过对图像划分区域,分段完成纹理贴图,合成3d人脸模型。
The application of texture mapping technology can strengthen the reality and increase the rendering speed of the 3d scene.
纹理映射技术的应用能增强三维场景绘制的真实感,并能提高三维场景的渲染速度。
Additionally, a real-time optimization algorithm is introduced for reducing the interaction of constrained texture mapping.
同时我们还提出一种对映射效果实时优化的算法,有效减少了约束纹理映射的后期交互。
The relevant techniques, including linear spring mesh model, muscle-based model and texture mapping are discussed in detail.
并详尽地介绍了线性弹性模型和肌肉模型的理论和构造以及纹理贴图等技术。
First, the principle of perspective transformation and its application in the texture mapping of free-form surface are presented.
首先介绍透视变换和透视纹理映射原理,并简要分析其在自由曲面纹理映射中的应用。
Per-pixel lighting is implemented by using projective texture mapping technology and simulated the train headlights successfully.
采用投影纹理映射技术实现了像素级光照效果,并成功地用来模拟列车头灯。
In the rasterization processing stage of the 3d graphics pipeline, we did solid research on real-time and texture mapping technique.
在图形管线的光栅化处理阶段,本文对实时光照技术和纹理技术进行了具体的研究。
TM image and DEM are combined using texture mapping technology, thus realizes monitoring the hydrological change of wetland dynamically.
应用纹理映射技术将TM影像与数字高程模型结合,实现准动态监测湿地的水文变化。
The energy minimization characteristic of the harmonic map preserves the low distortion that may yield in the process of texture mapping.
由于调和映射具有保持映射能量最小的性质,该方法可以最小化约束纹理映射可能导致的扭曲形变。
This article focuses on the techniques of configuration modeling, texture mapping, and builds a 3d model named "virtual residential district".
重点对几何形态建模、纹理映射建模等技术进行了较为详细的论述,并建成了“虚拟小区”3维视景模型。
This paper researches the methods of texture mapping from 2d to 3d, and maps a texture picture to cloth model, so the cloth has real appearance.
本文研究了2d到3d的纹理映射方法,并将二维的纹理图像映射到织物模型上,使其具有织物的纹理特征。
This text mainly presents the re-sampling method and the pyramid technique, puts forward a solution to reduce the distortion of texture mapping.
文中主要介绍纹理的重采样和建立金字塔技术,提出减少纹理映射失真的方法。
In this thesis, we deeply studied some texture techniques, such as texture mapping, solid texture rendering and texture synthesis from samples etc.
本文对生成曲面纹理的主要技术进行深入研究,内容包括纹理映射、实体纹理生成以及基于样图的曲面纹理合成。
The classical two-part texture mapping procedure is modified so that it can be applied to the regional texture mapping of the polygonal primitivity.
本文对两步法纹理映射技术进行改造,使其适用于多面体表面的局部纹理映射。
The method of texture mapping was used to realize the multicolor display of seismic profile, and it can make abundant and smooth graphic detail quickly.
利用纹理映射方法来实现地震剖面的彩色显示,能快速生成丰富、平滑的图像细节。
Now texture mapping technique already used extensively in the GIS domain, but texture synthesize technique still can't attract the GIS author' attention.
纹理映射技术在GIS领域已经广泛运用,而纹理合成技术仍不为GIS领域学者所注意。
Now texture mapping technique already used extensively in the GIS domain, but texture synthesize technique still can't attract the GIS author' attention.
纹理映射技术在GIS领域已经广泛运用,而纹理合成技术仍不为GIS领域学者所注意。
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