• 创建版,需点击图层面板添加矢量蒙版按钮

    To create the mask click on the Add vector mask button at the bottom of the Layers Panel.

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  • Photoshop能自动帮复制创建同样大小图层文件

    Photoshop detects the size of the layer you want to copy and creates a new document with the same size.

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  • 更改色调,需点击图层面板端的创建新的填充调节图层按钮选择色相/饱和度

    To change the color click on the Create new fill or adjustment layer icon at the bottom of the Layers Panel and choose Hue/Saturation .

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  • 四种类型图层创建动画矢量图形位图以及声音照相机

    When creating animations it USES four types of layers: vector graphics, bitmap, sound and camera.

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  • 创建自己全景图片不想凌乱细节所困扰比如控制点图层样式?

    You want to create your own panorama, but do not want to bother with messy details like control points and blending options?

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  • 标题文本图层下面创建图层选定矩形选框工具(M),在头部选取出一个区域。

    Create a new layer underneath your layout title text, and then get the Rectangular Marquee Tool (M) ready.

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  • 一个Hobo模型仿佛具有生命一样;控制器用户接口中,相应动作自动创建

    A Hobo model might also declare a lifecycle; corresponding actions are automatically created in the controller layer and user interfaces in the view layer.

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  • 栅格数据创建斑块主题创建一个图层(主题),每类像素指定面积周长

    Create Patch theme Grid creates a new layer (theme), where each clump of like-classified pixels is assigned its own area and perimeter.

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  • 如果facade创建很好(控制器没有关系),甚至可以不同种类控制器层。

    If the facade is built well (with no dependencies on the view or controller), it can even be used for different kinds of views and controllers.

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  • 栅格数据创建斑块主题创建一个图层(主题),每类像素簇被指定面积周长

    Create Patch theme from Grid creates a new layer (theme), where each clump of like-classified pixels is assigned its own area and perimeter.

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  • 创建一个新的图层移至建筑图层下面,接下来背景上添加一点颜色

    Create a new layer and move it below the building layers. A little color will be added to the background.

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  • 为了增加雾气效果首先创建一个图层,把图层面板顶端

    To add fog, I first create a new layer and move it to the top of the layers palette.

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  • 创建图层单击鼠标右键选择转换智能对象

    Right-click on the layer that you created and select Convert to Smart Object.

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  • 复制图层形状我们刚刚创建添加这些图层样式

    Duplicate layer shape we have just created and add these layer styles.

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  • 重复形状我们刚刚创建的。删除所有图层样式使用填充设置0%,然后添加图层样式斜面浮雕

    Duplicate shape we have just created. Remove all layer Styles used. Set Fill layer to 0% then add layer Style Bevel and Emboss.

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  • 为了创建阴影可以新建图层摆放形状的下方,然后画笔工具一个光滑的阴影直到满意为止。

    To create this shadow i recommend you to create a new layer, place it under the big shape, and then with Brush tool start drawing very smoothly until you are happy with the result.

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  • 创建油漆突出镜头降低图层不透明度10%。

    Createnew layer and paint highlights on the lens. Reduce layer Opacity to 10%.

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  • 学习如何3D空间中动画图层以及如何使用相机创建深度

    You'll also learn how to animate your layers in 3D space, and how to work with the camera to create depth.

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  • 再次创建一个新的图层绘制前景山脉忘了调整颜色亮度

    Create a new layer once again and paint the mountains in the foreground without forgetting to regulate the luminosity of the color.

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  • 创建图层置于闪存使用闪光阴影

    Create new layer and place it under the flash. Use soft brush to draw flash shadow.

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  • 创建版,需点击图层面板添加矢量蒙版按钮

    To create the mask, click on the Add vector mask button at the bottom of the Layers Panel.

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  • 处理图层同时创建文件夹这样可以更好的去管理。

    I create all the folders where I will put my layers while I'm working and this way all gets organized nicely.

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  • 创建照片自己立场参考下面图片绘制镜头矩形选区点击添加图层蒙板图标

    Create new group for the photo. See picture below for reference on its position. Draw rectangular selection in front of the camera. Click Add Layer Mask icon.

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  • 创建并且选择3d图层内容。

    Create a new layer and get the selection of the "3d" layer.

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  • 创建一个图层进行罩,其它图层顶部

    The mask was made by creating a new layer and moving it to the top of the other layers.

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  • 为了加快阅读,我会省略一些基本解释(比如如何创建一个图层蒙版如何编辑齐尔矢量形状)。

    In order to speed up the reading I will avoid some of the most basic explanations (like how to create a layer mask or how to edit the handlers or Beziers of a vector shape).

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  • 开始创建树干作为基础,然后叠加了另一个主枝图层使主干发生一些变化

    Began to create a base trunk. Then I added another layer of main brunches to give some variations for the main spine of the tree.

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  • 创建一个图层使用渐变工具(G)设置白色透明线性渐变。然后填充,下面一样

    Create a linear gradient using the gradient Tool (g) set to white and transparent. Then drag and drop from up to down to achieve something similar to below.

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  • 我们刚才创建外形的顶部,绘制一个黑暗圆角矩形添加描边图层样式

    On top of the shape we have just created, draw a dark rounded rectangle. Add Layer Style Stroke.

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  • 我们刚才创建外形的顶部,绘制一个黑暗圆角矩形添加描边图层样式

    On top of the shape we have just created, draw a dark rounded rectangle. Add Layer Style Stroke.

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