TA的物理引擎不处理单位的占地区域。
那你最好是降低对物理引擎的调用次数。
Then it's better to reduce the number of calls made to the PhysicsEngine.
通过脚本的力量和碰撞完全受物理引擎的影响。
They are completely affected by the physics engine through scripted forces and collisions.
表1列举了某些最常用的开源物理引擎及其所使用的许可。
Table 1 provides a list of some of the more common open source physics engines along with the licenses that they use.
本文着重探讨其中的一些开源物理引擎并展示它们的简单应用。
This article explores some of the available open source physics engines and illustrates their use in simple applications.
云是用物理引擎控制运动…问题是游戏中什么物体会影…
The movement of the clouds in the game are controlled by the physics engine in the game.
如激活,此碰撞器用于触发事件,并且被物理引擎忽略。
If enabled, this Collider is used for triggering events, and is ignored by the physics engine.
科罗娜啤酒sdk物理线,为什么线变成矩形物理引擎?
Corona SDK physics with line, why does the line turn into rectangle in the physics engine?
虽然被列于物理引擎之下,但抽象层提供了一个不容忽视的有趣功能。
Although listed under physics engines, the abstraction layers provide an interesting capability that should not be ignored.
Bullet是一个产品物理引擎,在游戏和电影领域都有广泛的应用。
Bullet is a production physics engine that has wide support both in games and in movies.
物理引擎(尤其是实时和低精度的)的一个重要应用是游戏运行时的开发。
One of the main USES of physics engines (in particular, the real-time and low-precision variety) is in the development of game run times.
是的,这款游戏有非常漂亮的物理引擎,为你不幸的发射体完成。
Yes, this game has a pretty good physics engine complete with ragdoll physics for your unlucky projectiles.
更成功的投掷策略是要尊重物理引擎所建议的用户的控制感觉。
The crux of a more successful throwing strategy is to respect how the controls feel to the user over what the game's physics engine suggests.
PAL的缺点是由于它偏重于通用抽象,因此会限制某个物理引擎所提供的功能。
The downside of PAL is that it can restrict functionality offered by a particular physics engine, because its focus is on a common abstraction.
游戏以物理引擎、AI引擎等为基础,对整个游戏世界进行严谨的模拟。
The game, based on physical engine, AI engine, makes precise imitation on total game world.
Bullet是一个3d的开源物理引擎,支持3d的刚体和软体力学以及碰撞检测。
Bullet is a 3d open source physics engine that supports rigid - and soft-body dynamics and collision detection in 3d.
当您准备好要集世界进入运动-按启动和物理引擎创建一个基于重力的世界。
When you are ready to set the world into motion - press start and the physics engine creates a gravity based world.
该项目最终完成了一个以图形引擎为主,集成音效和物理引擎的场景编辑器。
In this project, we accomplished a map editor which make up of graphic engine, sound engine and physics engine.
目前已经有很多种游戏物理引擎,取决于各自的需求,但是它们全部都是相同主题的衍生。
Numerous types of game physics exist, depending upon the requirement, though all are variations on the same theme.
它还具有一个集成的物理引擎,给我当时开发VirusStrike带来了不少方便。
It also has an integrated physics engine which made developing Virus Strike a lot easier. It saved me a lot of time and effort!
游戏物理引擎通过避免诸如布朗运动这样的东西来缩减仿真,进而最小化仿真的处理复杂性。
Game physics engines scale back the simulation by avoiding such things as Brownian motion, which in turn minimizes the processing complexities of the simulation.
触发器不受物理引擎控制,当和一个触发器发生碰撞时会发出三个独特的触发信息。
Triggers are effectively ignored by the physics engine, and have a unique set of three trigger messages that are sent out when a collision with a trigger occurs.
这个类用于访问物理引擎的所有项目并且也负责所有物体的位置更新与模拟器一起运行。
This class is used to access all of the items of the physics engine and is also responsible for updating the positions of all the objects as the simulation runs.
单同时也要小心,如果对物理引擎的调用降低的太多了,可能会得不到合适的物理效果。
But do take care; if you will reduce physics calls too much, you mightnot get proper physics.
一个最早的软件物理引擎是ENIAC计算机,用来仿真给定了重量、角度、推力和风速变量的炮弹。
One of the earliest software physics engines was the ENIAC computer, which was used to simulate artillery shells given variables of mass, Angle, propulsion, and wind.
除此之外还有很多侧重于物理仿真不同方面(性能或准确性)的其他的物理引擎,使用的许可也不尽相同。
But there are many other examples that focus on different aspects of physics simulation (performance or accuracy) in addition to using many different licenses.
我们还记得,当时统治地球的浩劫 -几乎在第三方市场上无人反对的物理引擎,直到赫格德的暴发户公司,在爆炸现场。
We remember the days when Havoc ruled the planet – nearly unopposed in the 3rd party physics engine market until Hegde's upstart company exploded on the scene.
参考资料部分包含了对很多开源物理引擎的链接,这些引擎可很容易地在Linux和Windows系统上使用。
The Resources section includes links to a number of open source physics engines that are easily usable on both Linux and Windows systems.
每个引擎都包含了说明性的示例演示,可帮助您理解其API和所涉及到的概念,更方便您将物理学引入到您的应用程序中。
Each includes sample illustrative demos to help you understand their APIs and concepts so that you can bring physics into your application.
每个引擎都包含了说明性的示例演示,可帮助您理解其API和所涉及到的概念,更方便您将物理学引入到您的应用程序中。
Each includes sample illustrative demos to help you understand their APIs and concepts so that you can bring physics into your application.
应用推荐