• 利用动作捕捉技术记录舞蹈演员表演,根据获取的动作数据,采用骨骼蒙皮动画的方式进行实时虚拟舞蹈展示

    We use motion capture technique to record actors' original performance and implement skeleton animation for real-time virtual dance exhibition.

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  • 骨骼创建简单动画或者导入一些动画数据作为一个蒙皮结果测试

    Creating a simple animation for your rig or importing some animation data to act as a test for the skinning.

    youdao

  • 本文所做主要研究工作创新性体现以下几个方面:1采用基于人物骨架骨骼蒙皮方式实现人物动画

    The main works and innovations of this thesis are list below: 1 Design and implement a skinned skeletal animation based on the human body backbone.

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  • 骨骼蒙皮算法速度快等优点角色人物变形动画始终使用最为广泛皮肤变形算法

    Smooth skinning is always a most widely used method of skin deformation with the advantage of a faster algorithm for the animation of deformable human and creature characters.

    youdao

  • 骨骼蒙皮算法速度快等优点角色人物变形动画始终使用最为广泛皮肤变形算法

    Smooth skinning is always a most widely used method of skin deformation with the advantage of a faster algorithm for the animation of deformable human and creature characters.

    youdao

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