例如iPhone App Store中的分类列表: 缓动-先加速后减速(Ease In and Out) 可能大部分物体是这样运动的: 从曲线中,我们看到,物体的速度(曲线的斜率)由0开始增加,在中点达到最大值,然后又减小到0:...
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Ease in and Ease out 渐入和渐出
But even 3 frames of ease in and out may help a limb from looking too stiff or mechanical.
但甚至三帧的缓入和缓出将帮助一个肢体运动从看来比较生硬或机械转到自然中。
For example a bouncing ball tends to have a lot of ease in and out when at the top of its bounce.
比方说,一个弹跳的小球凡是在它达到顶点的时候都会有渐进和渐出。
For example, a bouncing ball tends to have a lot of ease in and out when at the top of its bounce.
例如,一个弹跳的球在它跳到顶部时趋向于缓入和缓出。
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