最后的调用(尾(tail))只是调用函数,没有任何过程调用或栈维护开销。
The last call (the tail) simply invokes the function without any procedure call or stack maintenance overhead.
你还需要其他脚本调用动画控制和武器拖尾效果并进行行为控制。
You will also need another script that calls AnimationController and WeaponTrails and controls their behavior.
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