3DS MAX镜面反射效果一日通(二) 平面镜反射 ( Flat Mirror )是与多重子材质(Multi/Sub-object)是密切相关的,我们一般只把 平面镜反射 赋 给一个平面而不是整个物体(想想一面镜子也是如此).
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证实了平面镜反射光束的扩展存在放大效应,角反射器反射光束的扩展存在自补偿效应。
It is found that there exist "amplification" and "self-compensation" of beam spread in the reflection from a mirror and a corner cube reflector, respectively.
利用该光源,我们实现了掠入射平面镜反射率的精密标定,解决了角度基准,转动精度,大动态范围测量的问题。
The correct calibration of reflectance of grazing mirror is realized, and the problem of the angle standard, rotary accuracy, big dynamic range are resolved.
对于平面镜这肯定是对的,但是对于其它形状的反射镜则情况只是近似如此。
This is certainly true for a plane mirror but it is only approximately the case for other configurations.
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