⊙ 面向对象的设计办法 面向对象的设计办法(OOP,Object Oriented Programming)从应用领域内的问题着手,以直观自然的方式描述客观世界的实体.
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设计接口是一个面向对象的极好实践,但是我们没办法总能得到遵循此种设计原则遗留代码。
Programming to interfaces is a good oo practice, but we are not always presented with legacy code that follows the practice.
面向对象的领域模型是解决这个问题的好办法,但传统的分析和设计方法无法确保真实需求和领域模型的统一性,容易造成需求和模型的错位。
Building object-oriented domain models is a good way to resolve this problem, but traditional analysis and design method could not ensure consistency between requirement and model.
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