目前国内外对地形生成算法的研究主要集中于基于规则网格或不规则网格的连续细节层次(Continuous Level of Detail,C-LOD)的静态地 下载全文 更多同类文献 CAJ格式全文 PDF格式全文 ( 如何获取全文 ?
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continuous hierarchical level of detail 连续分层层次细节模型
A quadtree-based algorithm for real-time continuous level of detail reduction is designed. Geometrical terrain data is dynamically divided, and top-down refinement is used in this algorithm.
设计了基于四叉树的连续LOD简化算法。
参考来源 - 虚拟地理环境中地形地貌建模研究·2,447,543篇论文数据,部分数据来源于NoteExpress
The algorithm adopted continuous level of detail for fast rendering, and dynamically generated terrain meshes according to the roughness of terrain and information of the viewpoint.
采用连续细节层次快速绘制技术,按照地形的局部起伏程度和用户视点信息动态确定绘制时的地形网格。
Aluminium metal level control measures and practice effects during casting are introduced in detail according to the processes of aluminium semi-continuous DC-casting.
结合铝合金半连续铸造的生产工艺,介绍了铸造铝熔体液面的控制措施以及每种控制措施的实践效果。
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