...使命召唤4), Stranglehold, Guitar Hero III(吉他英雄3), Beautiful Katamari(美丽的 块魂), Lost Odyssey(失落的奥德塞), NBA Live 08, Mass Effect(质量效应), Fatal Inertia(致命惯性), Medal of Honor Airborne(荣誉勋章 空降兵), Tiger Woo...
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... Lost Highway 妖夜荒踪 ; 迷掉高速马路 ; 飞行公路 ; 迷失高速公路 Lost Odyssey 失落的奥德赛 ; 掉落的奥德赛 ; 失踪的奥德赛 ; 奥德赛 lost to 败给 ...
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Lost Odyssey Prima Guide 失落的奥德赛
Ray Nakazato: All the voice-overs in Lost Odyssey are performed by professional voice actors. We recorded all English voices in Los Angeles.
所有配音人员一律是专业配音演员,我们已在洛杉矶录下了所有英文配音。(得,继续答非所问)
IGN: From what we've played of Blue Dragon, it takes a while to pick up the pace in terms of story and how open the game is. Will the same be true of Lost Odyssey or will the pacing be different?
从我们玩过的“蓝龙”角度看,似乎要玩很长一段时间才能明白它的剧情,失落的奥德赛会是同样的情况吗?
And I can only assume that that is precisely the point, that Milton would -- later in 1667 when Paradise Lost is published, he would make his poem canonical just like The Iliad and just like The Odyssey and The Aeneid before anyone had actually read it.
我只能假设就是为了这点,当他在1667年出版《失乐园》后,弥尔顿会遵照《伊利亚特》的模式来创作诗歌,还有《奥德赛》和《埃涅阿斯纪》,在这之前人们还没有真正的读过这些书。
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