Standard material has a diffuse shading model that does an excellent job of rendering solid, non reflective objects such as plastic, ceramic, and so on.
标准材质有一种漫反射着色模式,这对于渲染固体、以及非反射对象,例如塑料、陶瓷等等的效果是极好的。
But the differences of material? Construction and work condition of actuator lead to difficulty of setting up a standard mathematic model to precisely formulate the dynamic non-linearity character.
但由于驱动器的材料、结构和工作条件各异,所以关于动态非线性的定量描述难以建立一个统一的数学模型。
The composite material may be configured by standard processing methods to finished products such as COINS, tokens, and medallions, keys, and other non-nesting articles.
可以通过标准的加工方法将所述复合材料配置为成品,如硬币、代币和大奖章、钥匙和其它非嵌套物件。
At the moment, I have to go through some of the more standard material before we go to the more non-standard material.
现在我将会讨论一些标准的形式,接着再去讨论一些不标准的形式
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