Texture baking using multiple threads: You can use the Bake Optimization feature to select between baking using one thread per object or baking using multiple threads per object.
多线程烘焙贴图:你可以使用烘焙优化特性来选择是每个物体使用一个线程烘焙还是每个物体多线程烘焙。
To display them create another object with the Particle fluid type, explained below, that USES the same bake directory as the domain.
显示他们用粒子流体型态产生另外的一个物体,在下面解释,领域使用同一的烘焙目录。
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