Real Time Strategy Games 即时战略类游戏
One of the critical points in the design process was when it was pointed out that the sun collection mechanic was hard to learn for players who had never played Real-Time Strategy games.
在游戏的设计方面得到的一个批评是太阳能量的收集,对于从来没玩过实施策略游戏的玩家来说很难理解它的重要性。
Low logic update rates such as this are common in games such as real-time strategy games, where logic can eat up a lot of time in pathfinding and AI calculations that would choke a higher rate.
在实时策略类游戏中可能会使用这样低的逻辑更新帧率,这里逻辑更新会因寻路和AI计算而占用大量的时间,在这种情况下使用高的逻辑更新帧率显然不行。
Basically, there are 7 types of games: first person shooting, real time strategy, action, simulating, role playing and sports. We have all 7 types of games here.
游戏基本上可以分为7类:第一人称射击,实时战略,动作,模拟,角色扮演和运动。我们这7类都有。
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