... 右手螺旋定则 right-hand screw rule; 右手系 right-handed system; 右手织机 right hand loom; ...
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... right-handed screw rule 右手螺旋定则 right-handed system 右旋系统 right-handed thread 右旋螺纹 ...
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Vector3 架构的是三维空间的坐标,因为 XNA Framework 支持右手坐标系统 (Right-Handed System),其 Z 轴往使用者的方向递增,如图3 所示:
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right handed system 右手坐标系 ; 右手系
right handed system detail 右手系
right handed co ordinate system 右手坐标系
right-handed cartesian system 右旋性笛卡儿座标系
right handed coordinate system 右手坐标系
Cartesian Right-Handed dimensional System 右手立体坐标系统
right-handed circularly polarizing system 右旋圆偏振光系统
right-handed coordinate system [数] 右旋坐标系
This is called a "right-handed" coordinate system because the thumb and first two fingers of your right hand can be used to represent the three directions.
这被称为“右手”坐标系统,因为你右手的大拇指、食指和中指可以被用来表示三个方向。
You must work... if you use the right-hand corkscrew rule make sure you work with the right-handed coordinate system.
如果你想使用。,螺旋锥法则,必须保证自己是,在用右手坐标系。
You will always, always have to work with what we call "a right- handed coordinate system."
我们必须总是用,我们所谓的-,“右手坐标系
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