convert selection to UVs 将选择转化为UV
Export UVs to EPS 将UV坐标输出为EPS格式
Copy UVs to UVSet 复制UV到UV组
Copy UVs to UV Set 复制UV到UV组
Then UV map and adjust uvs to taste. Collapse the stack after every application.
然后处理紫外图,调节到合适。所有多边形都处理好以后,把堆拆分。
I drew three colour maps of different kind for the effects of worn-out stone and assigned them to each polygen. Then I moved UVs to different parts.
我绘制了三种不同颜色的破石头的纹理,并且赋予到每个模型上,然后用UV线调节到各自的部位。
I assigned a texture to it. You can notice how odd it looks. We need to fix the UVs.
我给建筑物贴了图,你能注意到贴图的效果,我们需要调整匹配一下UV。
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