Games on console devices, like PC games, often use socket-based communications to connect to the back-end game infrastructure.
与PC游戏一样,游戏机上的游戏常常使用基于套接字的通信连接后端游戏基础结构。
Another open question is whether customers will plump for dedicated video communication systems over those that also serve other purposes, such as a PC or a games console.
另一个明显的问题是:是否用户将选择专用视频通信系统而忽略另外提供其他功能的设备,比如PC机或游戏面板。
A gamer friend of mine USES his PDA-based games while playing on the move, but switches to his PC in the office or a game console when he is at home.
我的一位玩家朋友在路上时用PD A玩游戏,在办公室就换成PC,在家里就用游戏机。
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