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Wasteland 2 is a game that our CEO Brian Fargo, has wanted to make for the better part of 20 years.
FORBES: An Interview With 'Wasteland 2' Producer Chris Keenan On Kickstarter And The Future Of Games
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Between Wasteland 2, Project Eternity, and now Torment: Tides of Numenera (just to name a small handful) the crowd-funding site seems particularly suited to appeal to that old-school nostalgia.
FORBES: 'Torment: Tides Of Numenera' Doubles Its Kickstarter Goal
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After all, his company, inXile Entertainment, set the record for the largest sum requested with the appeal to fund Wasteland 2, and is now in the final throes of a second multi-million dollar funding run.
FORBES: Words From The Wasteland: InXile CEO Brian Fargo Talks Tides and Torments
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Experienced developers such as the Wasteland 2 team and the Double Fine Adventure team who come to the table with a great concept, or lesser known devs who come with a working, if unfinished, project already under their belts, such as Grim Dawn.
FORBES: Obsidian Raises $900,000 For 'Project Eternity' In One Day On Kickstarter
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Brian knew he wanted to push forward the post apocalyptic genre and continue on with the same themes as Wasteland so they went on to make the Fallout 1 and 2.
FORBES: An Interview With 'Wasteland 2' Producer Chris Keenan On Kickstarter And The Future Of Games
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In one Abidjan slum, all that remains of the shacks where 2, 500 immigrants once lived is a swathe of grassy wasteland.
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